First Edition Advanced Dungeons & Dragons™ Character Creation
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23:  Select or Provide a Folder
  In order to keep papers organized, each player character will need a folder, notebook, or envelope, or similar container for his character papers; these may also be necessary for some non-player characters, especially henchmen and retainers.  Some referees may wish to make folders available at their own cost, so that each folder will be different (or similar); other referees may require players to provide the folders within defined parameters.

  The MyWorld house rules state that for each new campaign, the referee will provide one free folder for one character for each player in that campaign, and will provide folders for non-player characters who enter the party at his instigation.  Players are expected to bear the cost of additional character folders which must be acquired for any additional player character the player initiates, as well as for henchmen and retainers which he seeks and acquires.  Followers of the generalized sort need not have their own folders, but may be kept in brief depersonalized form in the folder of the character whom they follow.  Note that such followers do not advance in level, and so require minimal maintenance of paperwork.


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The site which inspired this site....

M. J. Young's Dungeons & Dragons Materials
Collection of such pages as the much-praised Alignment Quiz, What is an RPG? (excerpted from Multiverser), the highly valued Confessions of a Dungeons & Dragons™ Addict, along with special rules and player aids in both written and computer formats, this site was highly praised by RAWS, linked by Gary Gygax, and is worth a look even if you don't like what you found here.

The best new role playing game....

The Multiverser Information Center
The complexity of creating a D&D character always reminds me of how much simpler it is to play
Multiverser®, the game which incorporates all other games, all other worlds, everything imaginable, with nothing else to buy.

A consideration of time travel....

Temporal Anomalies in Popular Movies
There are enough time travel films out there now that most of the things which could go wrong in time have been shown on the silver screen.  This page applies a new conception of how time works (discussed in the
Multiverser® game system to help referees sort out game scenarios in which player characters travel in time) to unraveling the most popular of such movies.  An Event Horizon Hot Spot and Sci Fi Weekly Site of the Week which has won the author national recognition as an authority on time travel in fiction.

Other writings by the author....

Index to the Pages of M. J. Young
An eclectic collection of materials which includes RPG stories, commentary on law and Bible, song lyrics, and indices to material all over the web.

For your added enlightenment....

Other Links of Interest
Pages related to Dungeons & Dragons, role playing games, and more.

M. J. Young Net