Letters in parentheses following a listed book indicate that the book is limited to a particular class, ccleric, fighter, magic-user, and thief.
1 Book of Exalted Deeds (c)
2 Book of Infinite Spells
3 Book of Vile Darkness
4 Libram of Gainful Conjuration (m)
5 Libram of Ineffable Damnation (m)
6 Libram of Silver Magic (m)
7 Manual of Bodily Health
8 Manual of Gainful Exercise
9 Manual of Clay Golems
10 Manual of Clay Golems
11 Manual of Flesh Golems
12 Manual of Flesh Golems
13 Manual of Iron Golems
14 Manual of Stone Golems
15 Manual of Stone Golems
16 Manual of Puissant Skill at Arms (f)
17 Manual of Quickness of Action
18 Manual of Stealthy Pilfering (t)
19 Tome of Clear Thought
20 Tome of Leadership and Influence
21 Tome of Understanding
22 Vacuous Grimoire
23 Boccob's Blessed Book
24 Book Leaf
25 Libram of Destruction
26 Libram of Evaluation
27 Libram of Identification
28 Libram of Legends
29 Libram of Study in Strength
30 Libram of Study in Intelligence
31 Libram of Study in Wisdom
32 Libram of Study in Dexterity
33 Libram of Study in Constitution
34 Libram of Study in Charisma and Comeliness
35 Book Plate
36 Tome of Translation
37 Magic User Level 1
38 Magic User Level 2
39 Magic User Level 3
40 Magic User Level 4
41 Magic User Level 5
42 Magic User Level 6
43 Magic User Level 7
44 Magic User Level 8
45 Magic User Level 9
46 Illusionist Level 1
47 Illusionist Level 2
48 Illusionist Level 3
49 Illusionist Level 4
50 Illusionist Level 5
51 Illusionist Level 6
52 Illusionist Level 7
53 Wu Jen Level 1
54 Wu Jen Level 2
55 Wu Jen Level 3
56 Wu Jen Level 4
57 Wu Jen Level 5
58 Wu Jen Level 6
59 Wu Jen Level 7
60 Wu Jen Level 8
61 Wu Jen Level 9
62 Hitherto Unknown Magic Spell*
63 Hitherto Unknown Illusion*
64 Hitherto Unknown Wu Jen Spell*
65-100 Book of no significance**
*In MyWorld, there occasionally are found books containing spells not found in the AD&D rulebooks, created by the Dungeon Master and released into the game as a spell unknown to most spellcasters of the class.
**For creating randomized libraries, books of no significance are usually in sets of d30 volumes; this increases the number of insignificant books found in the location, while minimizing the work on the referee, who need only announce that the characters found a 13-volume set of dwarf cookbooks. Books of no significance need not be useless or worthless. Instructionals in various skills (such as riding), histories or journals, theses on various religious or political questions, bilingual dictionaries and grammars, and legends of maps or treasures in an area can all have great value in the campaign. You might include a copy of Hargin of Selna's Cults of the Past, if you're using them for background material. This listing only indicates that the book is neither magical itself nor a book of magic spells.
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