Useful: The Magic user may select one useful cantrip for each point of his intelligence. The Illusionist must subtract three from his intelligence to determine the number of useful cantrips he may have. The useful cantrips are: Chill, Clean, Color, Dampen, Dry, Dust, Exterminate, Flavor, Freshen, Gather, Polish, Salt, Shine, Spice, Sprout, Stitch, Sweeten, Tie, Warm, Wrap.
Reversed: The number and identity of all other cantrips is randomly determined. For reversed cantrips, the Magic user has 2d4, and the Illusionist has d4+1. Roll d12 to select:
1
|
Curdle |
2
|
Dirty |
3
|
Dusty |
4
|
Hairy |
5
|
Knot |
6
|
Ravel |
7
|
Sour |
8
|
Spill |
9
|
Tangle |
10
|
Tarnish |
11
|
Untie |
12
|
Wilt |
1
|
Change |
2
|
Distract |
3
|
Hide |
4
|
Mute |
5
|
Palm |
6
|
Present |
1
|
Belch |
2
|
Blink |
3
|
Cough |
4
|
Giggle |
5
|
Nod |
6
|
Scratch |
7
|
Sneeze |
8
|
Twitch |
9
|
Wink |
10
|
Yawn |
1
|
Bee |
2
|
Bluelight |
3
|
Bug |
4
|
Firefinger |
5
|
Gnats |
6
|
Mouse |
7
|
Smokepuff |
8
|
Spider |
9
|
Tweak |
10
|
Unlock |
1
|
Creak |
2
|
Footfall |
3
|
Groan |
4
|
Moan |
5
|
Rattle |
6
|
Tap |
7
|
Thump |
8
|
Whistle |
1
|
Colored Lights |
2
|
Dim |
3
|
Haze |
4
|
Mask |
5
|
Mirage |
6
|
Noise |
7
|
Rainbow |
8
|
Two-D'lusion |
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