First Edition Advanced Dungeons & Dragons™ Character Creation
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Initial Spells for Illusionists
The Illusionist automatically begin with Read Illusionist Magic as a knowable spell in his book. His book contains three other knowable spells, which are rolled on this table:
Die Roll
|
Offensive Spells |
Defensive Spells |
Miscellaneous Spells |
1
|
Color Spray |
Audible Glamer |
Change Self |
2
|
Hypnotism |
Darkness |
Dancing Lights |
3
|
Light |
Gaze Reflection |
Detect Illusion |
4
|
Phantasmal Force |
Wall of Fog |
Detect Invisibility |
5
|
Chromatic Orb |
Phantom Armor |
Choose one of the above |
6
|
Spook |
Choose one of the above |
Choose any spell on the table |
Return to Step 18: Spells
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The site which inspired this site....
The best new role playing game....
The Multiverser Information Center
The complexity of creating a D&D character always reminds me of how much simpler it is to play Multiverser®
, the game which incorporates all other games, all other worlds, everything imaginable, with nothing else to buy.
A consideration of time travel....
Temporal Anomalies in Popular Movies
There are enough time travel films out there now that most of the things which could go wrong in time have been shown on the silver screen. This page applies a new conception of how time works (discussed in the Multiverser®
game system to help referees sort out game scenarios in which player characters travel in time) to unraveling the most popular of such movies. An Event Horizon Hot Spot
and Sci Fi Weekly Site of the Week which has won the author national recognition as an authority on time travel in fiction.
Other writings by the author....
Index to the Pages of M. J. Young
An eclectic collection of materials which includes RPG stories, commentary on law and Bible, song lyrics, and indices to material all over the web.
For your added enlightenment....
M. J. Young Net