First Edition Advanced Dungeons & Dragons™ Character Creation
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Druid Weapon Proficiencies
Although a Druid is a cleric, his restrictions are entirely different. The proscription on bloodletting is ignored--it may be that such bloodletting is raised to ritual significance by some. Weapons include a small variety of missile weapons--some of which have no melee function--and two fine swords. However, the attachment to nature requires that this holy man avoid metal in his armor. Thus he is severely restricted in the protections he can wear, but has more potent offensive capabilities in combat.
These types of armor are available to the character initially. It is an unanswered question as to whether a druid would be permitted to wear the bamboo armor of oriental design (some would say that since it is not metal it is permitted; others would claim that bamboo, although classed as grass in our taxonomy, would be considered a tree to the druid, and to use it for armor would be sacrilege). It is up to the individual referee to determine this; but it is of no consequence at the equipment phase, since the druid equips in an occidental milieu.
Leather Armor
Padded Armor
Small Wooden Shield
Druid weapons are listed here. If there is a logic to the list, it lies in the age of the weapons, these being principally of more primitive design.
Aklys
Club
Dagger
Dart
Garrotte
Hammer
Lasso
Sap
Scimitar
Sling
Spear
Staff Sling
Quarter Staff
Khopesh Sword
Whip
Return to Step 10 at the proficiencies count for the Druid.
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