Stories from the Verse
Multiverser Novel Support Pages

Amanda Character Sheet
After A Dozen Verses

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This is an attempt to capture for reference a character paper snapshot of the character introduced as Amanda, a supporting character in the Multiverser novels who debuts in A Dozen Verses as an associate of Joseph Wade Kondor.  This character sheet includes everything that is confirmed about her, plus a few extrapolations, in that book, and thus represents her as she is at the end of the last, the twelfth Multiverser novel.

The picture was dug up on the Internet as an approximate image of him; it's not completely accurate, but it will suffice.

To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details.  The chapters are identified by which character's story is being told, and thus most of those here begin with "Ko" for "Kondor"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book.  Thus if you want to find the first reference to her name, you read here that it appears in Ko274, and on the index page for the twelfth novel you search for the text "Kondor 274" and that will take you to the link for that chapter.  Obviously the chapters beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", and those beginning "Be" are "Beam", those beginning "Ta" are "Takano", Tommy's chapters, and those beginning "Co" are "Cooper", Brian Barrelmaster's.

Amanda Ko274 Ko059 Br045 Ko287

A.K.A.:  Amanda Herrington, at the auction, admitting it is not her real name Ko274

A.K.A.:  Amanda Not Herrington, by Kondor at second meeting Ko284

A.K.A.:  The Saracen Sorceress, to informant known as Merlin Ko285 Ko287 Ko295

A.K.A.:  The Black Woman, by Kondor Ko299

A.K.A.:  Amanda Patil, on passport Ko303

ATTRIBUTESAVERAGED ATTRIBUTES
1@Persuasion@Ranged Strike Value (RSV)
1@Charisma Ko091@Martial Strike Value (MSV)
1@Animal Magnetism1@9Target Value (TV)
1@9Damage Value
1@Strength
1@7Stamina Ko278BIAS LEVELS
@Resistance@Tech
@Density@Psi
@Mag
@Flexibility@Bod
@Agility
@Hand/Eye
BEST RELEVANT ATTRIBUTE
2@1Intellect Ko279 Ko301@Tech (Intellect/Intuition/Ed Level)
@Intuition@Psi (Persuasion/Intuition/Will Power)
@Education Level@Mag (An-mag/Intellect/Intuition)
@Will Power@Bod (Strength/Agility/Will Power)

WEAKNESSES:
??

PHYSICAL DESCRIPTION:
Height:  Tallish in heels Ko278
Weight: 
Current Hair Style: 
Hair Color: 
Age:  Late twenties or early thirties Ko278
Eye Color: 
Facial Hair: 
Birthmarks, Tatoos, or other unusual markings: 
Other Description:  Gracious dark-skinned beauty with a deep cleavage Ko274 elegant Ko277 Ko278 beautiful Ko301 Ko303

SKILLS:

TECH

1@51950’s Basic Technology Package
(1@1 Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, Extinguish Fire), 1@1 Soft Sculpture/Clay Molding, 1@2 Operate Lighter, 1@2 Operate Match, 1@3 Use Oven, 2@X Wheels Package, 2@1 Stitch & Sew, 3@X Use Standard Hand Tools, 3@1 Wedges, 3@1 Ramps, 3@2 Operate Locks & Keys, 3@5 Operate Scissors & Cutters, 4@1 Operate Bicycle, 4@1 Non-wheeled Pulley, 4@2 Wheeled Pulley, 4@3 Block & Tackle, 6@1 Operate Calipers & Micrometers, 6@1 Operate Explosive-driven Slug Thrower, 6@2 Use Lens, 6@2 Operate Scopes, 7@1 Operate Air Gun, 8@0 Operate Automatic Transmission Vehicle, 9@0 Operate Electrical Switches, 9@0 Operate Electrical Appliances, 9@0 Operate Telephone, 10@0 Operate Electronic Entertainment Equipment)
Tech X@XHome
2@1Operate Grapple PistolTech 6@1Why Spy Ko278
2@1Operate small hand-carried explosive-driven slug throwerTech 6@1Why Spy Ko309
2@3Operate Automatic Transmission VehicleTech 8@0Why Spy Ko276 Ko278
1@3Operate surveillance glassesTech 10@0Why Spy Ko305
@General Science
LevelSkill Areas
1Control of Fire, Leather work, Pottery
2The Wheel, Woodwork, Cloth and Rope
3Inclines, Levers, Stonework
4Pulleys, Gears, Soft Metals
5Water Power, Hard Metals
6Lathes, Precision Tools, Explosives
7Steam and Pressure Power Systems
8Motors and Motor Fuels
9Electricity, Synthetics
10Electronics
11Computers, Planetary Travel
12Robotics, Nuclear Power, Genetic Engineering
Tech @0Home

PSI

2@5Language (British English)Psi 0@0Why Spy Ko284
1@8Coded hand signalsPsi 0@0Why Spy Ko284
2@4Language:  FrenchPsi 0@0Why Spy Ko306

MAG

1@10Art HistoryMag 0@0Why Spy Ko274 Ko306
2@1International cultureMag 0@0Why Spy Ko306

BOD

X@XHuman Standard Sensory Package (2@5 Touch and pressure sensitivity Br0@0, 1@5 Chemical sensitivity Br0@1, 1@7 Gas & particular sensitivity Br0@1, 2@2 Pain Br0@2, 1@6 Heat sensitivity Br0@3, 1@5 Cold sensitivity Br0@3, 2@1 Photosensitivity Br0@4, 1@8 Auditory perception Br0@4, 1@6 Balance Br0@4, 2@5 Focus Br0@5, 1@2 Tactile imaging Br0@5, 1@8 Pitch discrimination Br0@6, 1@8 Stereo directional sense Br0@7, 2@5 Color perception Br0@8, 2@8 Depth perception Br0@8)Bod 0@XHome
X@XHuman Standard Body Package (2@3 Manipulate Object Br0@1; 1@1 Generate Pheromone Signal Br0@2; 2@7 Generate Sound Signal Br0@2; 2@3 Sitting Br1@0; 2@1 Rise to All Limbs Br1@1; 1@5 Multi-legged Crawl 2mph Br1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300' B3@4; 1@5 Sprint 990' B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4' 6² B5@3; 1@5 Standing Long Jump 6' B5@3; 1@2 Running Long Jump 9' B5@3)Bod X@XHome
1@5Run
Up stairs in heels Ko278
Bod 3@6Why Spy Ko278
2@4Swing, ropeBod 6@2Why Spy Ko278
2@3Martial artsBod 7@1Why Spy Ko274 Ko299
2@2Use BlowgunBod 7@1Why Spy Ko308
2@1Head kickBod 7@2Why Spy Ko274

Equipment

Dress, glittering red with high-cut thigh shows deep cleavage??Why Spy Ko274
Fingernail polish, bright red??Why Spy Ko274
High heeled shoes
Fold down to flats Ko297
??Why Spy Ko278
Large purseLeft shoulderWhy Spy Ko278
Grapple pistol
Fires some kind of grapple on a wire which rewinds so she can swing to an adjacent building
PurseWhy Spy Ko278
Set of small metal bits
Used as tools to open a museum display case
??Why Spy Ko297
Heavy gold necklace
Taser, knuckleduster, arm guard when wrapped around right forearm and fist in a figure-eight
NeckWhy Spy Ko297
Blue shimmering gown to just above knees with spaghetti straps??Why Spy Ko284
Passport:  Amanda Patil??Why Spy Ko303
Niqab??Why Spy Ko304 Ko305
Unspecified standard western clothes??Why Spy Ko306
Large travel bagZeke’s bikeWhy Spy Ko307
Tan khaki pants with similar button-up short-sleeved shirtWornWhy Spy Ko307
Blowpipe??Why Spy Ko308
Darts for blowpipe
Dart delivering a combination of hallucinogens and amphetamines causes berserk rage Ko308
??Why Spy Ko308

Known Exclusions

Unlike Leah Ko284
Does not like beer Ko296

World List
Stage 1 Co125

Home is Why Spy c.2002

  1. The Christopher J. Henderson Co125

Identified Characteristics


Has an undefined way of rendering guards unconscious Ko284 Personal History

??

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