Stories from the Verse
Multiverser Novel Support Pages
After In Version
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This is an attempt to capture for reference a character paper snapshot of the character James Donald Beam, a major character in the Multiverser novels who debuts in Garden of Versers and continues his story in Versers Versus Versers Re Verse All, Con Verse Lea, and In Version. This character sheet includes everything that is confirmed about him, plus a few extrapolations, in those books, and thus represents him as he is at the end of the tenth Multiverser novel.
The picture is a photo of the player on whom the character was based; it's not completely accurate, but it will suffice.
To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "Be"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to his cigarettes, you read here that it appears in Be001, and on the index page for the fifth novel you search for the text "Beam 1" and that will take you to the link for that chapter. Obviously the chapters beginning "Ko" are Joe's story,and thus "Kondor", those beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", those beginning "Ta" are Tomiko "Takano", and those beginning "Co" are Brian "Barrelmaster" "Cooper".
James Donald Beam B002 Be058 Be112
A.K.A.: The white-haired man: his perhaps deprecatory self-perception Be001 Be050 Be053 Be060 Be079 Be093 Be142 by Kondor Ko239 Be188
A.K.A.: James, introduction to Bron Be007, by Sophia when something is wrong Be072, by Amanda Be151
A.K.A.: Sir, by Dawn Be017 Be175 Be192
A.K.A.: J.D., by Bron Be017 Be036 Be073 Be091 Ha230
A.K.A.: Beam. James Beam, to the Efriit Be017
A.K.A.: Honored James Beam, friend of the (Great) Efriit(i Dicalus), Be112 to the Eastern Mountains Amirate Be042
A.K.A.: Beam, introduction to the Amir of the Eastern Mountains Be043
A.K.A.: Mister Beam, by Tommy and Lauren Ta056 Ta057
A.K.A.: [My] [The] Emperor [James] [Donald] [Beam], to people in Industrial Complex Be116 Ha233 Ta064 and Ashleigh Be120 Be122 and Amanda Be123 Be132 Be134 Be188 Be195
A.K.A.: Jim, by Sophia Ha232 Be192
A.K.A.: Son of the Goddess, by Ashleigh Be121, he objects. Be192
A.K.A.: Emperor Light-bringer, by followers aboard Seeker Be182 Be183
ATTRIBUTES | AVERAGED ATTRIBUTES | ||
1@10 | Persuasion Be110 Be116 | 1@10 Be110 Be116 | Ranged Strike Value (RSV) |
1@10 | Charisma Be110 | 1@10 | Martial Strike Value (MSV) |
1@8 | Animal Magnetism | 1@8 | Target Value (TV) |
1@ | Damage Value | ||
1@7 | Strength Be018 | ||
1@5 | Stamina Be017 Be085 Be086 Be091 Be092 Be093 Be108 | BIAS LEVELS | |
2@1 | Resistance | 12@1 | Tech |
1@1 | Density | 0@1 | Psi |
0@1 | Mag | ||
1@ | Flexibility | 5@3 | Bod |
1@ | Agility | ||
1@ | Hand/Eye | ||
BEST RELEVANT ATTRIBUTE | |||
1@7 | Intellect Be047 | @ | Tech (Intellect/Intuition/Ed Level) |
1@ | Intuition | @ | Psi (Persuasion/Intuition/Will Power) |
1@10 | Education Level Be009 | @ | Mag (An-mag/Intellect/Intuition) |
2@1 | Will Power Be050 | @ | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
Addictive personality, tobacco, alcohol, other substances. Be089 Eyes less than perfect Be001 Be068 Be146 Be148
PHYSICAL DESCRIPTION:
Height: A bit taller than Sophia Be163 has to stoop in Seeker’s corridors Be185
Weight:
Current Hair Style:
Hair Color: White Be001 Be036 Ko239 longer than he likes Be181
Age: 50 Be001 Be036 appears older than Tommy’s father but younger than her grandfather Ta057
Eye Color:
Facial Hair:
Birthmarks, Tatoos, or other unusual markings:
Other Description: Light-skinned, wears glasses Be001, tobacco-stained teeth Be025
SKILLS:
TECH
1@5 | 1990’s Basic Technology Package (1@1 Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, Extinguish Fire), 1@1 Soft Sculpture/Clay Molding, 1@2 Operate Lighter, 1@2 Operate Match, 1@3 Use Oven, 2@X Wheels Package, 2@1 Stitch & Sew, 3@X Use Standard Hand Tools, 3@1 Wedges, 3@1 Ramps, 3@2 Operate Locks & Keys, 3@5 Operate Scissors & Cutters, 4@1 Operate Bicycle, 4@1 Non-wheeled Pulley, 4@2 Wheeled Pulley, 4@3 Block & Tackle, 6@1 Operate Calipers & Micrometers, 6@1 Operate Explosive-driven Slug Thrower, 6@2 Use Lens, 6@2 Operate Scopes, 7@1 Operate Air Gun, 8@0 Operate Automatic Transmission Vehicle, 9@0 Operate Electrical Switches, 9@0 Operate Electrical Appliances, 9@0 Operate Telephone, 10@0 Operate Electronic Entertainment Equipment, 11@0 Computer Game Play) Be059 Be060 | Tech X@X | Home Be006 Be178 | ||||||||||||||||||||||||||
1@3 | Survival: Forest | Tech 0@1 | Home Be140 | ||||||||||||||||||||||||||
1@8 | Improvise Thrown Weapon | Tech 0@4 | Home Be171 | ||||||||||||||||||||||||||
1@5 | Detect Traps | Tech 0@6 | Home Be166 | ||||||||||||||||||||||||||
1@8 | Basic Fire Skills | Tech 1@X | Home Be139 Be163 | ||||||||||||||||||||||||||
2@1 | Operate match (+20SM) | Tech 1@2 | Home | ||||||||||||||||||||||||||
2@1 | Operate spark and fuel lighter (+20SM) | Tech 1@2 | Home | ||||||||||||||||||||||||||
2@5 | Cook | Tech 1@2 | Home Be007 Be008 Be011 Be039 Be060 Be061 Be064 Be080 Be081 Ha230 Be123 Be134 Be135 Be138 Be139 Be140 Be141 Be163 Be165 Be170 | ||||||||||||||||||||||||||
2@5 | Use Oven | Tech 1@3 | Home Be038 Be060 Be081 | ||||||||||||||||||||||||||
1@3 | Design/Build Wooden Bridge | Tech 2@3 | Home Be102 Be103 | ||||||||||||||||||||||||||
1@5 | Tents | Tech 2@3 | Home Be139 Be140 Be180 | ||||||||||||||||||||||||||
1@10 | Use Standard Hand Tools (All 3@ Tool Use Skills) | Tech 3@X | Home Be002 Be011 Be016 Be039 Be101 Be102 Be103 Ta059 Be171 Be174 | ||||||||||||||||||||||||||
1@5 | Operate Small Boat | Tech 3@1 | Home B018 | ||||||||||||||||||||||||||
1@2 | Use Claymore | Tech 3@1 | Mechanoid Bunker Be034 | ||||||||||||||||||||||||||
1@5 | Fishing, Hook and Line | Tech 3@2 | Home Be018 | ||||||||||||||||||||||||||
1@1 | Glassworking Package | Tech 5@X | Home Be011 | ||||||||||||||||||||||||||
1@5 | Hard Metallurgy Package (blacksmithing) Shoeing horses Be042 | Tech 5@X | Dancing Princess Be010 Be011 Be020 Ha230 | ||||||||||||||||||||||||||
1@5 | Operate Shotgun | Tech 6@1 | Home Be030 Be032 | ||||||||||||||||||||||||||
1@5 | Operate Pistol | Tech 6@1 | Home Be002 Be022 Be033 Ha183 Ko167 Be068 Be116 Be119 Be132 Be145 | ||||||||||||||||||||||||||
1@1 | Operate Fixed Artillery | Tech 6@1 | Mechanoid Bunker Be040 | ||||||||||||||||||||||||||
1@5 | Operate Rifle | Tech 6!1 | Home Be136 Be140 Be142 Be144 Be162 | ||||||||||||||||||||||||||
2@2 | Operate Flashlight | Tech 9@0 | Home Be149 Be171 Be173 | ||||||||||||||||||||||||||
1@1 | Operate Rail Gun | Tech 9@1 | Mechanoid Bunker Be032 | ||||||||||||||||||||||||||
2@1 | Electronics Package | Tech 10@X | Home Be002 Be003 Ta059 | ||||||||||||||||||||||||||
1@2 | Operate Pyronics 2000 | Tech 10@2 | Space Prison Be177 | ||||||||||||||||||||||||||
2@3 | Computer Technology Package Hates touch screens Be056 Uses voice-activated systems Be057 Be059 Be109 To call emergency medical assistance Be076 Be092 Be116 Hacking alien computer Be186 Be187 | Tech 11@X | Home Be002 Be005 Be029 Be030 Be031 Be037 Be057 Be058 Be060 Be061 Be063 Be075 Be079 Be080 Be082 Be083 Be086 Be090 Be096 Be098 Be103 Be106 Be106 Be112 Ta054 Be114 Ha230 Be117 | ||||||||||||||||||||||||||
1@3 | Operate Function Machine (crawler) | Tech 12@1 | Mechanoid Bunker Be030 | ||||||||||||||||||||||||||
1@ | General Science
| Tech ?@0 | Home |
PSI
2@2 | Language (English) | Psi 0@0 | Home |
1@7 | Read Maps | Psi 0@0 | Home Be046 |
2@1 | Restaurant operations | Psi 0@0 | Home Be063 |
1@3 | Map | Psi 0@1 | Home Be062 Be064 Be066 Be068 Be130 |
1@10 | Teach | Psi 0@1 | Home Be032 Be038 Be039 Be040 Be059 Be060 Be079 Be081 Be082 Be089 Be101 Be102 Be139 Ha229 |
1@5 | Posturing: Projects an air of authority | Psi 8@0 | Home Be182 |
MAG
1@5 | History, Earth | Mag 0@0 | Home |
1@5 | Engliish Literature | Mag 0@0 | Home |
1@2 | Linguistics Understands why most languages are written left to right Considers most foreign languages “gibberish” Be043 | Mag 0@0 | Home |
1@10 | Role Playing Games | Mag 0@0 | Home Be033 Be119 |
1@6 | Strategy/Tactics | Mag 0@0 | Home Be033 Be042 Be045 Be048 |
1@3 | Religious education Cites story of David and Goliath References Greek and Norse mythology Nominal Catholic, believes there probably is a god but not that that god has his best interests in view Be064 Be080 References feeding of thousands Be095 Considers Christianity a religion about which those who believe fight. Ha231 | Mag 0@1 | Home Be011 |
1@5 | Survival: Urban | Mag 0@1 | Home Be044 |
BOD
X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity Br0@0, 1@5 Chemical sensitivity Br0@1, 1@7 Gas & particular sensitivity Br0@1, 2@2 Pain Br0@2, 1@6 Heat sensitivity Br0@3, 1@5 Cold sensitivity Br0@3, 2@1 Photosensitivity Br0@4, 1@8 Auditory perception Br0@4, 1@6 Balance Br0@4, 2@5 Focus Br0@5, 1@2 Tactile imaging Br0@5, 1@8 Pitch discrimination Br0@6, 1@8 Stereo directional sense Br0@7, 2@5 Color perception Br0@8, 2@8 Depth perception Br0@8) | Bod 0@X | Home Be091 Be097 |
X@X | Human Standard Body Package (2@3 Manipulate Object Br0@1; 1@1 Generate Pheromone Signal Br0@2; 2@7 Generate Sound Signal Br0@2; 2@3 Sitting Br1@0; 2@1 Rise to All Limbs Br1@1; 1@5 Multi-legged Crawl 2mph Br1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300' B3@4; 1@5 Sprint 990' B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4' 6² B5@3; 1@5 Standing Long Jump 6' B5@3; 1@2 Running Long Jump 9' B5@3) | Bod X@X | Home Be022 |
?@? | Swimming | Bod 1@2 | Home |
?@? | Climb ? | Bod 1@3 | Home |
1@1 | Ride Horse | Bod 3@0 | Dancing Princess Be042 Be043 Be046 |
1@? | Dash ??' | Bod 3@4 | Home |
Equipment
Glasses Rarely worn, more often in duffel Be181 | Worn | Home Be001 Be068 Be078 |
Red Duffel Bag | R Should | Home Be001 Be039 Be056 Be148 Be178 |
Cigarettes, pack | Shirt pocket | Home Be001 Be003 Be006 Be007 Be019 Be021 Be025 Be028 Be031 Be037 Be039 Be139 |
Red Backpack | L Shoulder | Home Be001 Be039 Be056 Be137 Be178 |
Flashlight | Duffel | Home Be001 Be003 Be148 Be149 Be160 Be165 Be171 Be173 |
Claymore, with scabbard, heavy somewhat functional decorative weapon | Belt | Home Be001 Be162 |
Pistol .45 Revolver Be033 6 bullets | Holster | Space Prison Be001 Be002 Be022 Be036 Ha183 Ko167 Be055 Be068 Be119 Be132 Be145 Be166 |
Bullets, box -4 Be119 | Space Prison Be001 Be025 | |
Screwdriver | Duffel | Home Be002 |
Given to Turbirb'durpa | Space Prison Be003 Be035 | |
Cartons of Cigarettes, number unstated | Duffel | Space Prison Be003 Be038 Be076 Be089 Be148 |
Meerschaum pipe, carved as dragon | Dancing Princess Be008 Be009 | |
One given to Bron, one given to Dawn Dancing Princess | Home Be017 | |
Cigarette Lighter | Home Be019 Be148 | |
Gems, "as many as he could carry" -1 to Warren, -1 to Ashleigh as a tracking device Be147 Warren’s disowned Be152 | Backpack | Dancing Princess Be023 Be038 |
Dragon Control Ring Botched, controls dragon, but brings tremendous euphoria and blackout to an altered personality of which he has no memories. | Backpack? | Be023 Be024 |
Wedding Ring | L ring finger | Dancing Princess Be024 Be157 |
Gun belt with holster for .45 | Waist | Mechanoid Bunker Be030 |
Blanket | Backpack | Home Be035 Be148 Be173 Be178 Be194 |
White Jockey Shorts | Worn | Home Be037 |
Trousers | Worn | Home Be037 Ko167 Be122 |
Shirt with Pocket | Worn | Home Be037 Ko167 |
Clipboard | Duffel | Industrial Complex Be062 Be065 Be068 Be130 |
Graph paper, pad | Clipboard | Industrial Complex Be062 Be130 Be187 |
Box of pencils with erasers, a few sharpened | Duffel | Industrial Complex Be062 Be064 Be130 Be187 |
Hand-held pencil sharpener | Duffel | Industrial Complex Be062 |
Extensive hand-drawn map of area around apartment | Duffel | Industrial Complex Be066 |
Toolchest | Right hand | Industrial Complex Be100 Be101 Be137 |
Crosscut saw | Toolchest | Industrial Complex Be100 Be101 |
Claw hammer | Toolchest | Industrial Complex Be100 |
Screwdriver set | Toolchest | Industrial Complex Be100 |
Gimlet | Toolchest | Industrial Complex Be100 |
Crescent wrench | Toolchest | Industrial Complex Be100 |
Pipe wrench | Toolchest | Industrial Complex Be100 |
Gas pliers | Toolchest | Industrial Complex Be100 |
Lineman’s pliers | Toolchest | Industrial Complex Be100 |
Tape measure | Toolchest | Industrial Complex Be100 Be101 |
Shoes | Feet | Home Be122 Be148 |
Rifle, bolt action .45 caliber, 6 bullets in the stock 0:06 reload per bullet, RF4 20':100':250':500':+1/5' dangerous Shoulder strap Be145 | Carried | Dark Honor Empire Beta Be136 Be137 Be140 Be142 Be151 Be162 |
Bulletproof vest, CV6, packed metal fiber Weak back protection | Worn | Dark Honor Empire Be136 Be142 |
Bulletproof apron and leggings, CV10 | Worn | Dark Honor Empire Be136 Be142 |
Padded plastic motorcycle-type helmet open faced CV2 | Worn | Dark Honor Empire Be136 Be142 |
Known Exclusions
No reloader for revolver Be033World List
Stage 1 Be005 Be025
2 Be041
Identified Characteristics
Personal History
Initial explanation for his situation is he was abducted by aliens Be001. Previously married Be011, always falls for redheads Be019, divorced Be025. Was at one time homeless, learned to scavenge meals Be044. Gamed at the home of Mr. Jones, with Bob Slade, whom he says was never his friend Be054
Subsequent to his stay in Dancing Princess, the Efriit reportedly think highly of him, but he doesn’t know why Be051
Married Sophia in the same medieval world that he met Bron. Be056
Told the intruders in The Industrial Complex that if they stayed they would have to obey his rules Be075 and then was annoyed that they expected him to make rules Be076.
Married Viper a.k.a. Ashleigh in Dark Honor Empire, after she assassinated Sophia Be120 Be121. His father-in-law is Warren Blacksmith Be142 a.k.a. Spider Be150 and his mother-in-law Amanda.
As to the old stories that have long been here: