Stories from the Verse
Multiverser Novel Support Pages
After A Dozen Verses
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This is an attempt to capture for reference a character paper snapshot of the character Brian Edwin "Barrelmaster" Cooper, a major character in the Multiverser novels who debuts in Con Version and returns in A Dozen Verses. This character sheet includes everything that is confirmed about him, plus a few extrapolations, in those books, and thus represents him as he is at the end of the twelfth Multiverser novel.
The picture was found on the internet; it's not completely accurate, but it will suffice.
To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "Co"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to the Mister Justice name, you read here that it appears in Co023, and on the index page for the eleventh novel you search for the text "Cooper 23" and that will take you to the link for that chapter. Obviously the chapters beginning "Ko" are Joe's story,and thus "Kondor", those beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", those beginning "Be" are James Beam, those beginning "Ta" are Brian Edwin "Barrelmaster" Cooper, and those beginning "Co" are Brian "Barrelmaster" Cooper.
Brian Edwin "Barrelmaster" Cooper Co073
A.K.A.: [Mister] [Brian] Barrelmaster, the name he usually gives for himself since entering the verse. Co028 Ta118 Ta120 Co038 Co053 Br346 Co073 Co087 Co109 Co120 Co125
A.K.A.: Brian Cooper, the name given to Wilhelm Tell to avoid connotations of beer drinking. Co087 Co125
A.K.A.: The Moor Tutor, designation picked up in Switzerland when teaching Hans Tell to speak English. Co006 Co016
A.K.A.: Mister Justice, name of his superhero identity in Berkeley Colorado C023 does not care for the name Co029 Ta117 Ta130
A.K.A.: Uncle Brian, by Tommy in Berkeley Ta118 Ta150
A.K.A.: Brian E. Barrelmaster, signature in Berkeley Ta124
A.K.A.: Bee-Bee, CB handle Co067
A.K.A.: Terri, short for Terran, aboard The Energetic Co073 Co083
A.K.A.: Ryan, mispronunciation by Lodotti aboard The Energetic Co079
A.K.A.: Worm, short for Spaceworm aboard The Energetic until he’s reached the rank of sailor Co083
| ATTRIBUTES | AVERAGED ATTRIBUTES | ||
| 1@10 | Persuasion | 1@7 | Ranged Strike Value (RSV) |
| 1@9 | Charisma | 1@6 | Martial Strike Value (MSV) |
| 2@1 | Animal Magnetism Co006 Co061 Ta151 Co120 | 1@5 | Target Value (TV) |
| 1@7 | Damage Value | ||
| 1@6 | Strength | ||
| 2@3 | Stamina Co031 Co115 Co116 | BIAS LEVELS | |
| 1@6 | Resistance | 12@1 | Tech |
| 1@2 | Density | 0@1 | Psi |
| 15@4 | Mag | ||
| 1@5 | Flexibility | 8@3 | Bod |
| 1@5 | Agility | ||
| 1@5 | Hand/Eye | ||
| BEST RELEVANT ATTRIBUTE | |||
| 2@2/td> | Intellect Br347 | 2@5 | Tech (Intellect/Intuition/Ed Level) |
| 1@8 | Intuition | 1@10 | Psi (Persuasion/Intuition/Will Power) |
| 2@5 | Education Level Co038 | 2@2 | Mag (An-mag/Intellect/Intuition) |
| 1@7 | Will Power | 1@7 | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
Wears corrective lenses for eyesight.
PHYSICAL DESCRIPTION:
Height: Tallish Co004 Co009 Co013 Co079
Weight:
Current Hair Style: Male pattern baldness with thinning short straight hair Br346
Hair Color: brown
Age: 50 Br346
Eye Color:
Facial Hair:
Birthmarks, Tattoos, or other unusual markings:
Other Description: Black, very fit. Frameless glasses. In medieval Switzerland thought to be a Moor Co004. Dark skin Co004. Co045 Br346
SKILLS:
TECH
| 1@5 | 1990’s Basic Technology Package (1@1 Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, Extinguish Fire), 1@1 Soft Sculpture/Clay Molding, 1@2 Operate Lighter, 1@2 Operate Match, 1@3 Use Oven, 2@X Wheels Package, 2@1 Stitch & Sew, 3@X Use Standard Hand Tools, 3@1 Wedges, 3@1 Ramps, 3@2 Operate Locks & Keys, 3@5 Operate Scissors & Cutters, 4@1 Operate Bicycle, 4@1 Non-wheeled Pulley, 4@2 Wheeled Pulley, 4@3 Block & Tackle, 6@1 Operate Calipers & Micrometers, 6@1 Operate Explosive-driven Slug Thrower, 6@2 Use Lens, 6@2 Operate Scopes, 7@1 Operate Air Gun, 8@0 Operate Automatic Transmission Vehicle, 9@0 Operate Electrical Switches, 9@0 Operate Electrical Appliances, 9@0 Operate Telephone, 10@0 Operate Electronic Entertainment Equipment, 11@0 Computer Game Play) Intercom Co102 | Tech X@X | Home Co024 Co047 Co062 | ||||||||||||||||||||||||||
| 1@4 | Survival: Forest Hunt on beach with rock Co115 Find direction by stars Co116 | Tech 0@1 | Home | ||||||||||||||||||||||||||
| 1@8 | Clean with simple equipment | Tech 0@5 | Home Co087 | ||||||||||||||||||||||||||
| 1@8 | Simple Fire Skills Package 1@1 Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, and Extinguish Fire), 1@2 Ignite Fire from Spark, 1@2 Operate Lighter, 1@2 Ignite Fire from Friction, 1@2 Operate Match, 1@3 Torch, 1@4 Ignite Fire from Light, 1@6 Ignite Fire from Electrical Current. | Tech 1@X | Home Co115 Co116 | ||||||||||||||||||||||||||
| 1@3 | Maintain leather harness | Tech 1@2 | Medieval Switzerland Co006 | ||||||||||||||||||||||||||
| 1@5 | Cook Make dried crab jerky Co117 | Tech 1@2 | Home Ta140 Co110 Co115 | ||||||||||||||||||||||||||
| 1@2 | Fire-hardened cuneiform | Tech 1@3 | Tropical Island Co116 | ||||||||||||||||||||||||||
| 1@5 | Knots | Tech 2@1 | Home | ||||||||||||||||||||||||||
| 1@10 | Bow | Tech 2@1 | Home | ||||||||||||||||||||||||||
| 1@1 | Maintain Mule Cart | Tech 2@1 | Medieval Switzerland Co006 | ||||||||||||||||||||||||||
| 1@1 | Drive mule cart | Tech 2@1 | Medieval Switzerland Co007 Co008 Co012 Co013 | ||||||||||||||||||||||||||
| 1@5 | Use Standard Hand Tools | Tech 3@X | Home Co024 | ||||||||||||||||||||||||||
| 1@5 | Small boats, familiarity | Tech 3@1 | Home Co017 | ||||||||||||||||||||||||||
| 1@5 | Use Axe (chop wood) Splitting logs Co006 | Tech 3@2 | Home Co012 | ||||||||||||||||||||||||||
| 1@6 | Use Sword | Tech 3@3 | Berkeley Colorado Co025 Co030 Co031 Co040 Co041 Co042 Co043 Ta130 Co050 Co057 Co062 Co065 Co067 Ta151 Co070 Co071 Br363 Co074 Co075 Co076 Co077 Co078 Co100 Co115 Co117 Co121 Co123 Co124 +1 | ||||||||||||||||||||||||||
| 1@3 | Rope/Crane cargo transfer system | Tech 4@2 | Energetic Co086 | ||||||||||||||||||||||||||
| 1@1 | Dropweight construction | Tech 4@2 | Energetic Co096 | ||||||||||||||||||||||||||
| 1@4 | Operate Self-Contained Underwater Breathing Apparatus (SCUBA) | Tech 7@1 | Home | ||||||||||||||||||||||||||
| 1@2 | Operate pressure bulkhead | Tech 7@1 | Energetic Co102 | ||||||||||||||||||||||||||
| 1@9 | Operate Automatic Transmission Motor Vehicle | Tech 8@0 | Home | ||||||||||||||||||||||||||
| 1@5 | Operate Motorcycle | Tech 8@1 | Home Co066 | ||||||||||||||||||||||||||
| 1@2 | Operate rocket-powered dart pistol | Tech 8@2 | Berkeley Colorado Co025 Co032 Co057 Br350 Co115 | ||||||||||||||||||||||||||
| 2@1 | Electricity Package | Tech 9@X | Home | ||||||||||||||||||||||||||
| 2@1 | Electronics Package | Tech 10@X | Home | ||||||||||||||||||||||||||
| 1@1 | Deactivate forcefield generator | Tech 10@1 | Home Co024 | ||||||||||||||||||||||||||
| 1@3 | Calculate interplanetary flight trajectories | Tech 10@1 | Energetic Co097 Co099 | ||||||||||||||||||||||||||
| 1@7 | Operate CB Radio | Tech 10@2 | Home Co067 | ||||||||||||||||||||||||||
| 2@5 | Computer Technology Package Includes 11@X Computer Programmer Package (11@0 Computer Theory, 11@0 Computer Game Play, 11@1 Read & Write Program, 11@2 Create Computer Security, 11@3 Bypass Computer Security), 11@4 Repair Computer, 11@5 Build Computer, 11@7 Design Computer | Tech 11@X | Home Co036 Co037 Co038 Co045 Co049 Co055 Co083 | ||||||||||||||||||||||||||
| 1@3 | Operate Spacesuit | Tech 11@1 | Energetic Co100 Co105 | ||||||||||||||||||||||||||
| 1@2 | Operate Airgen pack | Tech 11@1 | Energetic Co100 | ||||||||||||||||||||||||||
| 1@2 | Patch hull breach | Tech 11@1 | Energetic Co102 | ||||||||||||||||||||||||||
| 1@1 | Operate inertial belt | Tech 11@3 | Energetic Co081 | ||||||||||||||||||||||||||
| 2@3 | Operate kinetic glove Opens venutian doors as a key Catches falling crewman Co104 Assists pull to climb ladder Co105 pushes against ground to change ship trajectory Knocks back pursuers Co111 | Tech 11@3 | Energetic Co094 Co115 Co123 +1 | 1@5 | Operate Iron Fission power system | Tech 12@1 | Energetic Co100 Co104 | ||||||||||||||||||||||
| 1@1 | General Science
| Tech 12@0 | Home |
PSI
| 2@10 | Language (English) | Psi 0@0 | Home Co006 Co010 Co014 Co019 |
| 1@3 | Language (German) | Psi 0@0 | Home Co002 Co003 Co005 Co006 Co009 Co011 Co014 Co015 Co016 Co017 Co020 |
| 1@8 | Language (Cantonese) | Psi 0@0 | Home |
| 1@7 | Language (Malay) | Psi 0@0 | Home |
| 1@7 | Read Hebrew | Psi 0@0 | Home |
| 1@8 | Read Greek | Psi 0@0 | Home |
| 2@5 | Teaching | Psi 0@1 | Home Co005 Co006 Co083 Co125 |
| 1@1 | Make Starmaps | Psi 0@1 | Tropical Island Co116 |
| 1@8 | Map/Direction Sense | Psi 3@0 | Home Co025 |
MAG
| 1@10 | History | Mag 0@0 | Home |
| 1@1 | History of Berkeley Colorado | Mag 0@0 | Berkeley Colorado Co039 |
| 3@2 | Singing (Tenor) | Mag 0@0 | Home Co010 Co013 Co015 Co016 Co017 Co020 Co047 Co069 Co103 Co123 Co124 |
| 1@3 | Clarinet | Mag 0@0 | Home |
| 1@3 | Oboe | Mag 0@0 | Home |
| 1@3 | Percussion | Mag 0@0 | Home |
| 1@5 | Guitar | Mag 0@0 | Home |
| 2@1 | Organ (church) | Mag 0@0 | Home |
| 1@5 | Taxonomy of flowers, specific to California | Mag 0@0 | Home |
| 2@1 | Choir Directing | Mag 0@0 | Home Ta139 |
| 1@8 | Whistling Able to mimic bird songs | Mag 0@0 | Home Co110 |
| 1@8 | Protestant Theology | Mag 0@1 | Home Co019 Co045 |
| 1@10 | Religion: Calvinist Evangelical Christian Prays to prepare himself for conflict Co073 Distinguishes between Christian and Catholic Co082 Learns the Tale of the Desert Walker Co082 Does not appreciate prayers of protection to other deities Co089 Frequently says “We are in Sovereign Hands”, often as a prayer. Co091 Suspects it restores his faith Co092 Co105 Co111 Co123 In response to the suggestion that luck is with him, he responds “Jesus is with me; luck has nothing to do with it.” Co092 Not worried about death Co094 Heavily laced with rigorous Calvinist logic Co097 Tries to keep Bible study time private Co098 Co107 includes prayer and memorization Co115 Angered when other gods are credited with saving them Co104 Does not need to make peace with God because Jesus already did that Co105 Realizes that because the Neptunian miracle is not in the Gospels doesn’t mean it didn’t happen Co105 Believes from experience that God touches everywhere Co109 Identifies himself as “a Servant of the Most High, God of Abraham, Isaac, and Jacob, and of the Church.” Co120 Tells the cougar that his plan is “Trust in God” Co122 | Mag+ 1@0 | Home Co001 Co002 Co004 Co009 Co010 Co011 Co012 Co013 Co014 Co015 Co016 Co019 Co020 Co021 C023 Co027 Co029 Co031 Co032 Co036 Co041 Co046 Co047 Co054 Ta138 Co064 Co084 Co085 Co086 Co090 Co097 Co117 Co119 Co120 Co122 Co124 |
| 1@1 | Ceremony (funereal) | Mag+ 1@1 | Fey Kingdom Co121 |
| 1@1 | Pray for wisdom (bonus checks) | Mag+ 1@4 | Energetic Co079 |
| 1@2 | Unspecified divine protection Say, “Oh, save us in our hour of distress, mighty Lord.” | Mag+ 1@6 | Energetic Co104 Co122 |
| 1@2 | Operate Instant Use Activation device (Sword of Justice) Cut metal Mag+ 1@3 Create reddish light, glowing blade Mag+ 9@1 Create blinding flash Mag+ 9@1 Create fire, flaming blade Mag+ 9@2 Separate Soul from Spirit (passive state or disabled limb, RS/10 minutes) Co074 Co075 Mag+ 10@5 Enhance normal abilities—voice, strength, running speed Co077 Co078 Mag+ 15@1 Teleport self Co067 Mag+ 12@5 | Mag+ 1@8 | Berkeley Colorado Co025 Ta130 Ta134 Co063 Ta151 Co069 Co070 Co071 Co077 Co090 Co093 Co094 Co100 Co115 Co116 Co119 Co123 +1 Co121 +2 |
| 1@4 | Lay On Hands (Heal damage) | Mag+ 2@1 | Fey Kingdom Co119 Co122 |
| 1@1 | Call Wind Prays “I am in Sovereign hands, and I would like the wind.” Gust of wind knocks attacker’s head against the wall. | Mag+ 4@4 | The Energetic Co074 |
| 1@1 | Talk with/hear from God/Angels | Mag+ 7@7 | Home Co010 Co012 Co013 Co018 Co021 C022 Co031 Co043 Co047 Co063 Co068 Co075 |
| 1@1 | Receive Miracle Explains a problematic situation to God, and it gets solved either coincidentally or miraculously. Frequently involves singing praise songs. | Mag+ 15@4 | Medieval Switzerland Co011 Co021 Co046 Co063 |
BOD
| X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity Br0@0, 1@5 Chemical sensitivity Br0@1, 1@7 Gas & particular sensitivity Br0@1, 2@2 Pain Br0@2, 1@6 Heat sensitivity Br0@3, 1@5 Cold sensitivity Br0@3, 2@1 Photosensitivity Br0@4, 1@8 Auditory perception Br0@4, 1@6 Balance Br0@4, 2@5 Focus Br0@5, 1@2 Tactile imaging Br0@5, 1@8 Pitch discrimination Br0@6, 1@8 Stereo directional sense Br0@7, 2@5 Color perception Br0@8, 2@8 Depth perception Br0@8) | Bod 0@X | Home | |
| X@X | Human Standard Body Package (2@3 Manipulate Object Br0@1; 1@1 Generate Pheromone Signal Br0@2; 2@7 Generate Sound Signal Br0@2; 2@3 Sitting Br1@0; 2@1 Rise to All Limbs Br1@1; 1@5 Multi-legged Crawl 2mph Br1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300' B3@4; 1@5 Sprint 990' B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4' 6² B5@3; 1@5 Standing Long Jump 6' B5@3; 1@2 Running Long Jump 9' B5@3) | Bod X@X | Home Co034 Co048 Co111 | |
| 1@8 | Bowling | Bod X@X | Home | |
| 1@5 | Baseball | Bod X@X | Home Co031 | |
| 1@10 | Delicacy: Circuit repair | Bod 0@8 | Home | |
| 2@4 | Swimming SCUBA certified | Bod 1@0 | Home Co017 | |
| 1@2 | Micro-gravity movement Includes flips Co076 | Bod 1@1 | The Energetic Co073 Co074 Co075 Co077 Co103 | |
| 1@8 | Climb mountains Recognizes that descending would be tougher than ascending cliffs, and he has not practiced this. | Bod 1@3 | Home Co007 Co012 Co042 Co117 Co118 | |
| 2@5 | Climb boxes, ropes, et cetera Trees Co115 | Bod 1@3 | Home Co086 | |
| 2@8 | Walk at Walking Speeds Up to 20 miles per day About 4mph | Bod 2@4 | Home Co011 Co014 Co047 Ta130 Co049 Co051 Co107 Co109 Co115 | |
| 1@1 | Care for pack animal (mule) Milking goats Co012 | Bod 3@1 | Medieval Switzerland Co006 Co012 | |
| 1@2 | Ride Moose | Bod 3@0 | Fey Kingdom Co122 Co123 | |
| 1@4 | Run Backwards | Bod 3@6 | Tropical Island Co115 | |
| 1@7 | Martial arts style In zero gravity | Bod 7@1 | Home Co013 Ta130 Co071 Co074 Co078 | |
| 1@6 | Fast draw dart pistol | Bod | 7@1 | Tropical Island Co115 Co117 |
| 1@1 | Hang gliding | Bod 8@3 | Energetic Co089 |
Equipment
| Frameless eyeglasses | Worn | Home |
| Laptop Programs include a Bible reading program featuring a current King James Version, Young’s Literal Translation, Textus Receptus, and Masoretic Text. Co115 Battery dead Co117 | Laptop case | Home Co028 Co036 Co037 Co076 Co107 Co110 |
| Power cord | Laptop case | Home Co028 |
| Laptop case with strap | L Shoulder | Home Co003 Co028 |
| Small, dark blue nylon backpack | Back | Home Co003 Co028 Co076 Co111 Co114 |
| Small emergency pack: first aid supplies, ace bandage, space blanket | Duffel | Home Co003 Co042 |
| Quality walking stick with leather wrist band | R Hand | Home Co001 Co007 Co012 Co013 C023 Co042 Co106 Co109 Co111 Co115 Co118 |
| Cell phone with camera | Laptop case | Home Co036 Co037 |
| Leather hiking boots | Feet | Home Co007 Co121 |
| Good wick-away sweat socks | Feet | Home Co007 |
| Watercan in black fanny pack with purple edging, | Worn | Home Co028 Co042 Co107 Co109 |
| Dodecagon picture frame with family pictures | Backpack | Home |
| Blue jeans | Worn | Home Co038 Co040 Co042 |
| Leather belt | Jeans | Home |
| Gray t-shirt with small insignia over heart of Gray Hills College | Worn | Home Co038 Co040 Co042 |
| Oversized flannel shirt worn loose | Duffel | Home Co003 Co005 Co006 Co038 Co040 Co042 |
| Compass | Duffel | Home Co042 Co116 |
| American coins, 2022, two quarters, three dimes, a nickel, and a penny. Nickel used for train station locker, disowned. | Jeans pocket | Home Co002 Co003 Co025 |
| 2 Mister Justice suits Bizarre uniform of black geometric shapes with a huge belt, a holster, and black boots to the calves, boots do not fit. Hooded union suit, dark black cape, gold “J” over the right eye, numerous small pockets, small note suggesting adding items to the pockets. | Duffel | Berkeley Colorado C022 Co025 Co028 Co029 Co030 Ta117 Co035 Co039 Co043 Ta130 Br350 Co072 Co115 Co122 Co125 |
| Sword of Justice beautiful gladius perfect in gleaming lethality, glows red sometimes. Slightly larger than a standard Roman gladius Co030 Double-edged, more damage on thrusts and more likely to penetrate armor Co065 Weighs about 2.5# Co030 Wields the power of God, sword of a good angel given to a prophet of God long ago to protect him and handed down through the ages to prophets, then paladins, and now Mister Justices. If deprived of an owner, it falls into the abyss. Greek inscription. Glows when held. M+9@1 Can be willed to flash blindingly, or for glow to travel through an object on contact, such as a rope Co043 Ignites when held and willed M+9@2 Co032 Co033 Enhances normal abilities such as strength, voice, and running speed, at a cost of physical energy Co025 M+15@1, restored by caloric intake Co041 Causes a stupor or disable a limb M10@5 Co033 Cuts through metal Co032 Detects lie Co063 Br356 Heal unlimited damage including damaged eardrums, self and other M+2@7 Br358 Ta249 Clarifies thoughts and guides actions M+1@7 Ta249 | Scabbard | Berkeley Colorado C022 Co025 Co028 Co029 Co043 Ta134 Co057 Br350 Co062 Co063 Ta151 Co069 Co070 Co071 Co073 Co074 Co075 Co078 Co090 Co092 Co093 Co094 Co100 Co111 Co115 Co116 Co121 Co122 Co123 Co124 |
| Sword Belt Goes with uniform, supports scabbard and holster. | Duffel | Berkeley Colorado C023 Co024 Co025 Co028 Co029 Co043 Br350 Co100 Co121 |
| Holster | Belt | Berkeley Colorado C023 Co028 |
| Scabbard | Belt | Berkeley Colorado C023 Co024 |
| Dart Pistol When fired, a fluorescing blue gas like cold rocket exhaust follows the dart Co025 Delivers a powerful sedative Co025 | Holster | Berkeley Colorado C023 Co024 Co025 Co028 Co029 Co032 Co043 Co057 Br350 Co077 Co115 Co122 |
| Darts | Duffel | Berkeley Colorado C023 |
| Dart maker 8” tall, 5” deep, 7” wide, four small legs, three hand cranks on the side, inputs in front, outputs in back, surprisingly heavy. Accompanied by small basket containing piles of metal, thick strings, small glass bottles, small steel bottles. Feed materials in, turn cranks as instructed, repeat. | Backpack | Berkeley Colorado Co024 Co028 Co114 |
| Dart maker instruction manual 10 pages | Backpack | Berkeley Colorado Co024 |
| Leather money belt | Worn | Berkeley Colorado Co024 |
| 10 one-ounce gold coins -1 Co028 -2 more Co035 -1 more Co036 | Money belt | Berkeley Colorado Co024 |
| Two brown paper grocery bags | Duffel | Berkeley Colorado Co024 Co028 Co035 |
| Berkeley Colorado Cash | Berkeley Colorado Co028 Ta140 | |
| Training sword Metal rod with handle and hilt guard attached by spot welding, weighs 4.5# | Duffel | Berkeley Colorado Co030 |
| Berekeley Business Systems Temporary Identification Card Name handwritten in ink, initialed by director Mister Randall | Berkeley Colorado Ta120 Co038 Co041 | |
| Green military duffel bag | Carried | Berkeley Colorado Co039 Co042 Co043 Ta130 Co049 Ta133 Ta144 Co111 Co114 |
| Dress socks | Backpack | Berkeley Colorado Co039 |
| Shoes, basic black wingtips | Backpack | Berkeley Colorado Co039 |
| Necessities, unspecified, from Woolworth’s | Backpack | Berkeley Colorado Co039 |
| Black sport coat | Backpack | Berkeley Colorado Co039 Co040 Co052 |
| Black pants | Backpack | Berkeley Colorado Co039 Co040 Co052 |
| 2 Ties, one red, one blue | Backpack | Berkeley Colorado Co039 |
| 2 White dress shirts | Backpack | Berkeley Colorado Co039 Co040 |
| T--shirts, white? More than one? | Backpack | Berkeley Colorado Co040 |
| Passbook, Pierson Savings & Loan, as Brian E. Barrelmaster | Berkeley Colorado Ta124 | |
| Pen, unspecified | Pocket sometimes | Berkeley Colorado Co048 |
| Key to Manse | Berkeley Colorado Co048 | |
| Key to church music library | Berkeley Colorado Co048 | |
| Key to church entrance | Berkeley Colorado Co053 | |
| Hand-held CB radio, about 2 mile radius | Berkeley Colorado Co066 | |
| Inertial belt Stops any object moving too fast, such as bullets and darts, probably thrown knives, maybe thrown axes. Heavy solid belt, eleven metal boxes each half the size of a playing card box, six more twice as large, solid buckle with turning dial for “warm up”, “full power”, and “off”. | Worn | Energetic Co081 Co115 Co122 |
| Kinetic glove A material between cloth and leather woven as to suggest function rather than beauty. Form-fitting, comfortably snug but not constricting, stretching with movement, never tight. Feels energy when he dons it. Co094 Co096 | Left hand | Energetic Co093 Co115 Co122 Co123 |
| Venutian diamonds, small handful | Pants pocket | Energetic Co094 Co096 Co107 |
| Space suit with helmet, airgen pack | Duffel | Enegetic Co105 Co106 |
| Clear cloth packet with “Terry” written on it | Pants pocket | Energetic Co107 |
| Five faceted quarter-sized gemstones each a different color | Terry packet | Energetic Co081 Co107 |
| Crab jerky | Backpack | Tropical Island Co119 |
Known Exclusions
Does not want to learn magic or psionics or be involved with magic objects C022 makes exception for angelic sword C022 Co056 Co073 Co120 Co122World List
Stage 1 Co001 2 Co022 Co072 Co106 3 Co112 Co119 Co125
Identified Characteristics
Personal History
Professor of Computer Science at an Evangelical college. Grandchild of a German-American man and a lovely Black American songstress.
Lived in the Orient at one point Co110; familiar with sipping tea noisily.
Saw Slade stripping parts from a machine in Nagaworld just before Slade was killed; saw Lauren killed by botch on tropical island Co112. Beginning to grasp the process. Co113
Not persuaded of the verser theory, but considers it as working as well as the dream theory or the computer simulation theory. Co073
As to the old stories that have long been here:
