Stories from the Verse
Multiverser Novel Support Pages
Leaving Versers Versus Versers
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This is an attempt to capture for reference a character paper snapshot of the character Lauren Elizabeth Meyers Hastings, a major character in the Multiverser novels who debuts in Verse Three, Chapter One and returns in Old Verses New, again in For Better or Verse. She is absent from Spy Verses, but is mentioned by several of the characters along the way, and returns in Garden of Versers and Versers Versus Versers. This character sheet includes everything that is confirmed about her, plus a few extrapolations, in those six books, and thus represents her as she is after the sixth.
The picture was dug up on the Internet as an approximate image of her; it's not accurate, but it will suffice. (I kind of got lucky that my description of her is similar enough to the images of Lara Croft that the pictures are close enough.)
The referee will undoubtedly notice that many "necessary" details are absent here, among them stats on some of the weapons and situation modifiers on most of the spells. These are not particularly needed for the fundamental purpose of writing the book, and so have not been included; they might be added at some future date if they become more useful. Meanwhile, you know how to work out such things if you've got the Referee's Rules, and if you don't you're probably adapting it to your own use anyway.
To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "Ha"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to her mind-reading, you read here that it appears in Ha001, and on the index page for the first novel you search for the text "Hastings 1" and that will take you to the link for that chapter. Obviously the chapters beginning "Ko" are Joe's story, and thus "Kondor", those beginning "Sl" are Bob's story, "Slade". those beginning "Br" are Derek's, "Brown", those beginning "Be" are James Beam, and those beginning "Ta" are the new character Tomiko Takano. The first novel ends with Kondor 41, Slade 42, and Hastings 43; the second contains Hastings 44 through 95, Kondor 42 through 96, and Brown 1 through 55; the third contains Hastings 96 through 136, Slade 43 through 92, and Brown 56 through 96, the fourth Kondor 97 through 136, Brown 97 through 160, and Slade 93 through 135, the fifth Kondor 137 through 154, Hastings 137 through 172, Slade 136 through 154, Brown 161 through 178, and Beam 1 through 41, and the sixth Kondor 155 through 171, Hastings 173 through 184, Slade 155 through 167, Brown 179 through 195, Beam 42 through 54, and Takano 1 through 12.
Lauren Elizabeth Meyers Hastings Ha001 Br095 Ha137 Ha164
A.K.A.: Lauren Ha063 Lauren Hastings Ha063 Ha116 by Dimitri Br093 in hospital Ha140
A.K.A.: Laurelyn of Wandborough, Mystic of the Western Woods: she first heard the name from Bethany, sorceress in Vampire Philadelphia, who claimed to be her student from England in 1461 Ha015 Ha054 Ha058 Ha071 Br095 Ha159.
+defender of the sons of Eve and friend of the daughters of Lilith Ha125.
Just “Laurelyn of Wandborough” self-identification Ha130 Sl089.
A.K.A.: Laurelyn Elsbeth, name as she pronounced it to Merlin. Ha048
A.K.A.: Laurelyn Spellsbreath, or Spellsbreath for short, given to her by Merlin. Ha048 Ha051 Ha052 and known in Camelot Ha053 by Morgana Ha083 Ha084 Br095 Br097
A.K.A.: Laurelyn Spellsbreath, apprentice to Merlin, defender of the children of Adam, enemy of the seed of Cain, self-introduction on the road outside Camelot Ha054
Friend of the sons of Adam and the daughters of Lilith Ha058
A.K.A.: Laurelyn Spellsbreath, Mystic of the Western Woods, introduced by Bethany Ha087.
Just “Mystic” by a wolf Ha130 and a Wandborough hotel clerk Sl089
“Mystic of the Western Woods” by Tubrok Br094
A.K.A.: Lorne, by prophetess Anastasia “Ana” Padowski Ha116 Ha118 Br093 Sl090
A.K.A.: Missus Hastings, by Bob Slade Br091 and Zeke Ko164.
A.K.A.: The Lady Lauren, by Shella Sl102.
ATTRIBUTES | AVERAGED ATTRIBUTES | ||
1@5 | Persuasion | 2@7 | Ranged Strike Value (RSV) |
1@7 | Charisma | 2@8 | Martial Strike Value (MSV) |
1@7 | Animal Magnetism | 2@2 | Target Value (TV) |
2@4 | Damage Value | ||
2@10 | Strength Ha047 Br024 Br025 Ha110 Ha156 Ha159 | ||
2@10 | Stamina Br024 Br025 Ha156 Ha159 | BIAS LEVELS | |
2@4 | Resistance | 14@1 | Tech |
1@3 | Density | 12@2 | Psi |
15@5 | Mag | ||
2@10 | Flexibility Br024 Br025 Ha156 Ha159 | 7@4 | Bod |
2@10 | Agility Br024 Br025 Ha110 Ha156 Ha159 | ||
2@10 | Hand/Eye Br024 Br025 Ha156 Ha159 | ||
BEST RELEVANT ATTRIBUTE | |||
1@10 | Intellect | 2@3 | Tech (Intellect/Intuition/Ed Level) |
2@3 | Intuition Br024 Br025 | 2@10 | Psi (Persuasion/Intuition/Will Power) |
2@1 | Education Level Ha155 | 2@3 | Mag (An-mag/Intellect/Intuition) |
2@10 | Will Power Ha159 | 2@10 | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
Misses family.
PHYSICAL DESCRIPTION:
Height: 5' 6" Ha002 Ha044
Weight: 130#
Current Hair Style: Long Ha002 Ha059 sometimes braided Ha111
Hair Color: Brown Ha002 Ha044 Ha059
Age: 35 Ko035 Ha044 Ha063 appears mid thirties Ha142
Eye Color: Brown Ha002 Ko035 Ha044
Facial Hair: None
Birthmarks, Tatoos, or other unusual markings: None
Other Description: Well-muscled, tanned Ha002
SKILLS:
TECH
1@5 | 1990’s Basic Technology Package (1@1 Basic Fire Skills Package, 1@1 Soft Sculpture/Clay Molding, 1@2 Operate Lighter, 1@2 Operate Match, 1@3 Use Oven, 2@X Wheels Package, 2@1 Stitch & Sew, 3@X Use Standard Hand Tools, 3@1 Wedges, 3@1 Ramps, 3@2 Operate Locks & Keys, 3@5 Operate Scissors & Cutters, 4@1 Operate Bicycle, 4@1 Non-wheeled Pulley, 4@2 Wheeled Pulley, 4@3 Block & Tackle, 6@1 Operate Calipers & Micrometers, 6@1 Operate Explosive-driven Slug Thrower, 6@2 Use Lens, 6@2 Operate Scopes, 7@1 Operate Air Gun, 8@0 Operate Automatic Transmission Vehicle, 9@0 Operate Electrical Switches, 9@0 Operate Electrical Appliances, 9@0 Operate Telephone, 10@0 Operate Electronic Entertainment Equipment, 11@0 Computer Game Play) | Tech X@X | Home Br048 | ||||||||||||||||||||||||||
1@8 | Survival Meadow Stick shadow trick to identify directions Ha096 Ha097 Tests to identify edible plants Ha104 Through winter Ha158 | Tech 0@1 | Parakeet Valley Ha045 Ha071 Ha097 Ha099 Ha100 Ha101 Ha105 Ha107 Ha108 | ||||||||||||||||||||||||||
1@10 | Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, Extinguish Fire) | Tech 1@1 | Home Ha035 Ha038 Ko038 Ha060 Ha158 | ||||||||||||||||||||||||||
1@8 | Soft Sculpture/Clay Molding | Tech 1@1 | Home Ha001 Ha036 Sl038 Ko038 | ||||||||||||||||||||||||||
1@5 | Ignite Fire from Spark | Tech 1@2 | Parakeet Valley Ha036 Ha045 | ||||||||||||||||||||||||||
2@2 | Cook | Tech 1@2 | Home Ha003 Ha005 Ha012 Ha016 Ha035 Ha036 Ha046 Ha060 Ha065 Ha066 Ha068 Ko090 Br049 Ha108 Ha112 | ||||||||||||||||||||||||||
1@1 | Dry Fruits and Berries | Tech 1@2 | Parakeet Valley Ko038 | ||||||||||||||||||||||||||
1@3 | Fired Pottery | Tech 1@2 | NagaWorld Ha036 Sl038 Ko038 Ha158 | ||||||||||||||||||||||||||
1@7 | Stitch and Sew Makes clothes for Ferris Ha130 | Tech 2@1 | Home Ha007 | ||||||||||||||||||||||||||
1@5 | Knots | Tech 2@1 | Home | ||||||||||||||||||||||||||
1@5 | Create/Use Bow | Tech 2@1 | NagaWorld Ha001 Ha039 Ha044 Ha110 Ha114 | ||||||||||||||||||||||||||
3@1 | Use Bow | Tech 2@1 | NagaWorld Ha001 Ha039 Ha044 Ha110 Ha114 Ha131 Ha174 Sl156 Ha177 | ||||||||||||||||||||||||||
1@10 | Build/Repair enclosed nest (man-sized) | Tech 2@1 | Parakeet Valley Ha035 Ha036 Ha039 Ha101 Ha112 Ha158 | ||||||||||||||||||||||||||
1@5 | Wheels | Tech 2@1 | Home Sl038 | ||||||||||||||||||||||||||
1@2 | Create Axled Wheel | Tech 2@2 | NagaWorld Ha001 | ||||||||||||||||||||||||||
1@1 | Twist Cord, Make Rope | Tech 2@2 | NagaWorld | ||||||||||||||||||||||||||
1@5 | Weave, Knit, Crochet | Tech 2@2 | Home | ||||||||||||||||||||||||||
1@5 | Embroider/Decorate | Tech 2@2 | Home | ||||||||||||||||||||||||||
1@4 | Use Standard Hand Tools (All 3@ Tool Use Skills) | Tech 3@X | Home Ha002 | ||||||||||||||||||||||||||
1@9 | Steelworker Tool Package | Tech 3@X | Vampire Philadelphia Ha002 | ||||||||||||||||||||||||||
1@5 | Make Arrows | Tech 3@1 | NagaWorld Ha001 | ||||||||||||||||||||||||||
1@5 | Levers | Tech 3@1 | Home Sl038 | ||||||||||||||||||||||||||
1@5 | Spear fishing (with arrows) | Tech 3@1 | Parakeet Valley Ha044 Ha046 Ha101 | ||||||||||||||||||||||||||
1@2 | Operate Quill Pen & Blotting Paper | Tech 3@1 | Arabian Nights Ha178 | ||||||||||||||||||||||||||
1@5 | Use Knife (weapon) | Tech 3@3 | Mutant Earth Br074 | ||||||||||||||||||||||||||
1@1 | Make psi glass | Tech 5@3 | NagaWorld | ||||||||||||||||||||||||||
2@10 | Operate heavy hand-carried explosive driven slug thrower | Tech 6@1 | Vampire Philadelphia Sl040 Ha062 Ha082 Ha087 Br053 Ko095 Ha131 Ha133 Br092 Ha135 Br094 Sl091 Ha136 Ha183 | ||||||||||||||||||||||||||
1@3 | Operate Auto-riveter | Tech 9@0 | Vampire Philadelphia Ha002 | ||||||||||||||||||||||||||
1@1 | Use instant bonding glue | Tech 9@1 | Vampire Philadelphia Ha025 | ||||||||||||||||||||||||||
1@1 | Create synthetic fiber products | Tech 9@1 | NagaWorld Ha039 | ||||||||||||||||||||||||||
1@1 | Make Plastic Steel | Tech 9@3 | NagaWorld Ha002 | ||||||||||||||||||||||||||
1@6 | Operate Power Pack Charger | Tech 10@0 | Mutant Earth Ha067 Ha129 Ha130 Sl088 | ||||||||||||||||||||||||||
1@1 | Computer Game Play | Tech 11@0 | Tech 12@0 | ||||||||||||||||||||||||||
1@5 | Computer Use | Tech 11@0 | Mutant Earth Ha068 Ha090 | ||||||||||||||||||||||||||
1@1 | Basic Computer Theory | Tech 11@0 | Terranova Habitat Br049 | ||||||||||||||||||||||||||
3@3 | Use Laser Blaster | Tech 14@1 | Mutant Earth Ha066 Br023 Ha067 Br024 Br025 Ha068 Ha127 Ha128 Ha131 | ||||||||||||||||||||||||||
1@5 | General Science Understands the theory of microwave heating Ha131
| Tech 12@0 | Home Ha103 | ||||||||||||||||||||||||||
1@5 | Math Theory
| Tech 10@0 | Home | ||||||||||||||||||||||||||
1@5 | Math Applications | Tech 9@0 | Home | ||||||||||||||||||||||||||
1@5 | Medical Diagnosis | Tech 7@0 | Home Ha015 | ||||||||||||||||||||||||||
1@3 | Medical/First Aid
| Tech 8@1 | Home Ha015 Ha043 Ha078 |
PSI
2@6 | Language (English) Elsewhere called "Anglic" Ha139 | Psi 0@0 | Home Ha159 |
1@6 | Language (Parakeet People) Begins work toward a written language Ha036 Ko035 Ha158 | Psi 0@0 | Parakeet Valley Ha035 Ha036 Sl038 Ha158 |
1@3 | Middle English | Psi 0@0 | Vampire Wandborough Ha073 |
1@1 | Koine Greek (Read) | Psi 0@0 | Home Ha115 Ha117 |
2@8 | Teaching Teaching others to teach Br084 | Psi 0@1 | Home +1 Ha018 Ha036 Sl038 Ha043 Ha046 Ha049 Ha059 Ha060 Br023 Ha067 Br024 Br025 Ha068 Ha069 Ha071 Ha072 Ha073 Ha074 Ha075 Ha076 Ha077 Ha079 Br043 Ha085 Br047 Br048 Ha089 Ko090 Ha090 Ha090 Br056 Br057 Br074 Ha131 Sl092 Br104 Br110 Sl102 Br117 Ko130 Ha158 Ha159 Ha161 Ha162 Ha173 Ko155 Br179 Ko158 Sl158 Ko159 Ha177 Ko160 Ha180 |
1@10 | Read Minds | Psi 1@1 | NagaWorld Ha001 Ha005 Ha009 Ha035 Ha044 Ha059 Ha072 Ha078 Br056 Br060 Ha107 Ha131 Ko130 Sl132 Ha143 Ha156 Ha157 Ha159 Ko155 Sl158 Ko160 |
1@5 | Tap Speech Center | Psi 1@1 | Parakeet Valley Ha034 Ha035 Ha047 Ha071 Br057 Ha107 Ha158 Ko162 |
1@1 | Observe Psionic Skill Pattern | Psi 1@1 | Vampire Camelot Ha051 |
2@5 | Project Psionic Skill Pattern | Psi 1@2 | Vampire Camelot Br049 Br077 Ko160 |
2@8 | Telepathy to Humans Father James at +10 Ha002 Sagrimore at +10 Vampire Camelot Ha060 Ha061 Bethany at +25 Vampire Wandborough Ha077 Ha086 Ha087 Ha117 Ha120 Ha121 Ha125 Ha130 Ha132 Ha136 Joe Ko091 Ha093 Ko161 Ha179 Derek Ha131 Br167 Ha175 Ha176 Sl158 Slade Sl158 Ha177 Sl163 Ha182 Shella Ha179 Fail Ha143 | Psi 1@3 | NagaWorld Ha002 Ha011 Ha013 Ha015 Ha018 Ha022 Ha029 Ha031 Ha044 Ha059 Ha088 Br057 Br060 Ha156 |
1@2 | Operate Psionic Vacation | Psi 1@3 | NagaWorld Ha003 |
1@1 | Operate Psionic Computer | Psi 1@3 | NagaWorld Ha003 |
1@2 | Suggest monologue topic | Psi 1@4 | Vampire Philadelphia Ha021 Ha120 |
1@1 | Compel Confession | Psi 1@4 | Vampire Philadelphia Ha021 |
2@7 | SEP Invisibility Thinks it does not work if people are watching Ha078 Fail Ha143 | Psi 1@4 | Vampire Camelot Ha051 Ha053 Ha074 Ha075 Br047 Br057 Br088 Ha131 Ha183 |
1@5 | Telepathy to Humanoids Vampire, Werewolf, Raal at +15 Grarg Ha063 Ha069 | Psi 1@5 | Vampire Philadelphia Ha010 Ha013 Ha016 Ha024 Ha029 Ha031 |
3@1 | Operate Psionic Telekinetic Lifter | Psi 1@7 | NagaWorld Ha003 Ha005 Ha047 |
3@5 | Operate Psionic Forcefield Trapper Stunning mental shock if wall broken by sufficient force Used to crush captured creature Br050 | Psi 1@8 | NagaWorld Ha003 Ha024 Ha045 Ha082 |
3@10 | Operate Psionic Blaster | Psi 1@8 | NagaWorld Ha003 Ha014 Ha030 Ha055 Ha062 Ha077 Ha078 Ha082 Ha087 Ha093 Br052 Ha110 Ha135 |
3@10 | Operate Psionic Drill | Psi 1@8 | NagaWorld Ha003 Ha005 Ha007 Ha042 Ha093 Br052 Ha110 Ha135 |
2@10 | Operate Psionic Disintegrator Leaves her momentarily “spent” mentally, unable to use psionics for a full minute Ha127 | Psi 1@8 | NagaWorld Ha003 Ha013 Ha014 Ha113 Ha132 Sl089 |
1@3 | Summon known creature type Werewolf Ha071 Ha077 Ha125 | Psi 1@8 | Vampire Camelot Ha058 |
1@8 | Blank Mind | Psi 2@4 | Vampire Philadelphia Ha010 Ha077 Ko165 |
3@5 | Mark target point | Psi 3@1 | Tropical Island Ha114 |
1@1 | Detect Energies | Psi 3@4 | Vampire Philadelphia Ha015 |
1@10 | Clairaudience | Psi 3@5 | NagaWorld Ha003 Ha007 Ha067 Ha124 Ha131 Ha143 Ha178 |
2@2 | Clairvoyance | Psi 3@6 | NagaWorld Ha003 Ha005 Ha007 Ha010 Ha013 Ha022 Ha024 Ha029 Ha061 Ha067 Ha088 Br050 Br064 Ko096 Ha100 Br074 Ha119 Ha124 Ha127 Ha131 Ha133 Br094 Sl132 Ko136 Ha143 Ko158 Ha177 Ha178 Ko161 |
1@6 | Clairgustation | Psi 3@7 | NagaWorld Ha003 Ha067 Ha143 |
1@6 | Clairolfaction | Psi 3@7 | NagaWorld Ha003 Ha007 Ha067 Ha143 |
1@6 | Clairtacticity | Psi 3@8 | NagaWorld Ha003 Ha067 Ha143 |
1@2 | Detect Magic | Psi 3@10 | Vampire Philadelphia Ha015 Ha111 |
1@1 | Detect Psionics Specifically detects whether objects are psionically attuned, and thus devices or potential devices. | Psi 3@10 | Tropical Island Ha111 |
1@5 | Single Telekinetic Pulse | Psi 4@1 | NagaWorld Ha013 Ha143 Ha156 Ha167 Ha172 |
3@10 | Simple Telekinetic Applications Improved weapon targeting Ha113 | Psi 4@2 | NagaWorld Ha003 Ha018 Ha021 Ha022 Ha023 Ha025 Ha044 Ha061 Ha067 Br027 Ha087 Br064 Ko096 Ha098 Br060 Ha107 Ha110 Ha113 Ha143 |
3@9 | Heavy Object Telekinesis | Psi 4@3 | Vampire Philadelphia Ha003 Ha022 Ha030 Ha041 Ha047 Ha048 Ha055 Ha064 Ha071 Ha078 Ha113 Ha115 Ha119 Ha127 Ha135 Ko158 |
3@3 | Telekinesis of Multiple Objects | Psi 4@7 | NagaWorld Ha021 |
3@1 | Telekinesis of Dusts and Powders | Psi 4@7 | NagaWorld Ha005 Ha172 |
3@5 | Levitation To prevent impact on fall Ha135 or prevent fall Ha136 | Psi 4@8 | NagaWorld Ha003 Ha005 Ha007 Ha014 Ha032 Ha040 Ha044 Ha067 Ha099 Ha107 Ha113 Ha156 Ha172 |
3@10 | Telekinetic Flight Aerobatic evasive maneuvers Ha136 To counter telekinetic hold Ha183 | Psi 4@10 | NagaWorld Ha003 Ha007 Ha014 Ha024 Ha044 Ha059 Ha076 Ha092 Ha110 Br094 Sl091 Sl133 Ha172 Sl157 Ha180 |
2@8 | Heightened Sensation Shifts mental sensory resources to specific sense Ha077 Used for olfaction to identify undead Ha055 Ha056 Ha062 Ha086 Vision, vivid and sharp shades of gray Ha056 becomes intensely vivid in light Ha057 Ha150 Hearing, recognizes that enemy is dividing into three directions Ha087 | Psi 5@1 | Vampire Camelot |
1@2 | Adapt to Cold Must activate before exposure +20SM, specific to limited areas +10SM shifts blood toward the interior of the limbs while thickening fat padding for insulation. Can be boosted by repeat use. | Psi 5@4 | Parakeet Valley Ha046 |
1@1 | Diagnose mental injury Stared at patient, reading damage in the mind. | Psi 6@1 | Twin Rivers Ko163 |
1@2 | Unblock blocked memories | Psi 6@8 | Terranova Habitat Ha088 |
1@1 | Cure mental injury Placed hands on victim’s temples, closed her eyes, breathed slowly and deeply but regularly, abruptly inhaled powerfully and shook herself; patient appeared to be asleep, but awoke momentarily, possibly with gaps in memory. | Psi 6@8 | Twin Rivers Ko163 |
3@10 | Pyrogenesis | Psi 7@4 | Vampire Philadelphia Ha005 Ha007 Ha018 Ha029 Ha035 Ha045 Ha046 Ha065 Ha067 Ha077 Ha097 Ha107 Ha110 |
1@1 | Interrupt Thought "Mental Hiccough" Fail Ha150 | Psi 8@1 | Vampire Philadelphia Ha021 Ha042 |
1@5 | Block Memories | Psi 8@2 | Vampire Wandborough Ha075 Br047 Ha127 |
1@1 | Analyze Chemistry (molecular sight) | Psi 9@1 | Tropical Island Ha111 |
3@10 | Kinetic Force Wall Fixed to the user Knocked out by solid hit from Horta Ha087 or monster Ha094 Shaped to a dome, with a gap behind her Ha094 Feels a mental jar whenever it is hit hard Ha094 Ha131 Laser fire passes through it Br092 | Psi 10@1 | Vampire Wandborough Ha082 Ha087 Ha092 Ha113 Ha115 Ha127 Ha133 Br094 Ha150 Ha166 Ha170 Ha183 |
3@10 | Chopping force Multiple cutters Ha110 Timed to work with Bethany Ha124 Fail Ha150 | Psi 10@7 | Vampire Camelot Ha074 Ha076 Ha082 Ha087 Ha092 Ha108 Ha113 Ha115 Ha127 Ha133 |
1@5 | Precognitive Attack Bonus | Psi 12@2 | Tropical Island Ha113 Ha183 |
MAG
1@5 | Singing In high school chorus Ha155 | Mag 0@0 | Home Ha033 Ko035 Ha106 |
1@5 | History Includes knowledge of stories of Camelot | Mag 0@0 | Home Ha049 |
1@1 | Administration (School) | Mag 0@0 | Mutant Earth Ha069 |
1@5 | Knowledge of legendary creatures | M 0@0 | Home Ha130 |
1@5 | Role Playing Games (Imagination Games) | M 0@0 | Home Ha156 |
2@6 | Religion: Christianity, Evangelical Baptist Practicing memory verses Ha139 | Mag+ 1@0 | Home Ha002 Ha003 Ha005 Ha011 Ha012 Ha013 Ha016 Ha027 Ha033 Ha036 Ha037 Ha038 Ha044 Ha045 Ha053 Ha057 Ha061 Ha065 Ha066 Ha067 Br024 Ha068 Ha069 Ha071 Ha073 Br040 Ha086 Br047 Ko089 Ha090 Ha095 Ha098 Sl048 Ha101 Ha106 Ha108 Ha111 Ha112 Ha116 Ha117 Ha126 Ha128 Ha133 Ha135 Br097 Br107 Ha155 Ha159 Ha161 Ha162 Ha163 Ha164 Ha165 Ha167 Ha169 Ha170 Ha174 Ha177 |
1@1 | Occult Knowledge | Mag 1@0 | Vampire Philadelphia |
1@5 | Nature of Magic | Mag 1@0 | Vampire Camelot Ha049 |
1@1 | Operate Tezcatta Attractor Medal Always active | Mag 1@2 [Mag 11@3] | Vampire Philadelphia Ha025 |
2@1 | Bonus Weapon Strike | Mag 1@2 | Tropical Island Ha113 |
1@5 | Operate Worn/Held Device Cat's Eye Marble: Held in hand, confers improved night vision, including color at low light levels [Mag 15@1] Cross: Worn on chain around neck, confers protection against magical and psionic detects [Mag+ 4@8] | Mag(+) 1@3 | Vampire Philadelphia Ha025 Ha031 Ha062 Ha086 Ha100 |
2@1 | Bonus Weapon Damage | Mag 1@3 | Tropical Island Ha113 |
1@1 | Increase Faith, self Say, "Lord, I believe. Help my unbelief." Allows second check on doubts or mag+ skill checks | Mag+ 1@4 | Vampire Philadelphia Ha003 |
1@5 | Penalize Check, Evil Spirit Powers Say, "He raised Him from the dead, and seated Him at His right hand in the heavenly places, far above all rule and authority and power and dominion, and every name that is named, not only in this age, but also in the one to come. And He put all things under His feet." Penalizes supernatural evil creatures RS/5. | Mag+ 1@4 | Vampire Philadelphia Ha030 Ha062 Ha183 |
1@5 | Bonus Check, self Say, "I can do all things through Christ who strengthens me." RS/20 Counters painwrack spell Ha062 Enables her to overcome hesitation in attacking Sparks Fixit a.k.a. Phil Hastings Ha128 Builds confidence against doubt Ha135 | Mag+ 1@4 | Vampire Philadelphia Ha014 Ha030 Ha046 |
1@5 | Bonus Checks, allies Say, “In all these things we overwhelmingly conquer through Him who loved us.” | Mag+ 1@4 | Vampire Philadelphia Ha029 Ha061 |
1@5 | Increase Faith, self Say, "In the beginning was the Word, and the Word was with God, and the Word was God." Religion skill increased RS/10 (visibly weakened attacking vampire) | Mag+ 1@4 | Vampire Philadelphia Ha014 |
1@5 | Increase Faith, allies Raise hands and loudly say, "In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things came into being through Him, and apart from Him nothing came into being that has come into being." Increase all skill checks by allies RS/20 for RS/2 minutes | Mag+ 1@4 | Vampire Philadelphia Ha029 Ha061 Ha062 |
1@5 | Increase Faith Say “Greater is He that is in you than he that is in the world.” | Mag+ 1@4 | Vampire Future Ha135 |
1@3 | Operate Active on Condition Device Paperclip: Holds anything to anything when placed by the user, releases when touched by a person. [M3@4] Magic Dampening Bag: Placing a magic item inside causes the bag to block any sense of supernatural energy emanating from it. The bag itself radiates colder than zero for magic. Shield Against Magic. [Mag 5@9] | Mag 1@5 | Vampire Philadelphia Ha016 Ha025 |
1@5 | Protections against Supernatural Evil Say, "If God is for us, who is against us?" SM=-RS/20 on all offensive actions taken by anarch opponents with a supernatural connection, RS/5 minutes | Mag+ 1@6 | Vampire Philadelphia Ha029 Ha062 Ha133 Ha136 |
2@5 | Operate Activated/Deactivated Oil-free Lamp Create Light [Mag 10@1] | Mag 1@7 | Vampire Camelot Ha060 |
1@5 | Block memories of magic Say “For the living know they will die; but the dead do not know anything, nor have they any longer a reward, for their memory is forgotten. Indeed their love, their hate and their zeal have already perished, and they will no longer have a share in all that is done under the sun.” | Mag+ 1@7 | Vampire Future Ha136 |
1@7 | Curse anarch Say, "And we know that the judgment of God rightly falls upon those who practice such things." Causes pain, requiring Will Power check to act | Mag+ 1@8 | Vampire Philadelphia Ha013 Ha077 Ha078 Ha133 Ha135 Ha183 |
1@5 | Curse anarch Say “I will camp against you encircling you, and I will set siegeworks against you, and I will raise up battle towers against you. Then you will be brought low; from the earth you will speak, and from the dust where you are prostrate your words will come. Your voice will also be like that of a spirit from the ground, and your speech will whisper from the dust.” | Mag+ 1@8 | Vampire Future Ha136 Ha183 |
1@5 | Operate Instant Activation Device Die: Placing finger against select side causes user to appear dead for predetermined time period. The duration is based on the number of pips, a minute, and hour, a day, a week, a month, a year. [M 13@6] Gold Card: Place card where payment is to be made, recite “And my God will provide all your needs according to His riches in glory in Christ Jesus.” Creates wealth to cover expense Ha122 Ha127 Ha132 Sl088 Sl089 Br093 Sl090 [M+ 14@6] Nutcracker: Place portal object in bowl, turn crank, say “The truth will make you free”. Completes portal from border supernatural to release persons trapped on the other side. Ha133 Ha159 [M+ 12@10] | Mag(+) 1@8 | Vampire Philadelphia Ha025 |
1@6 | Torture Anarch Spirit Power Loudly say, "And He put all things in subjection under His feet, and gave Him as head over all things to the church." Causes pain, Lethal damage, and -RS/5 on target skill checks. | Mag+ 1@10 | Vampire Philadelphia Ha014 Ha057 Ha128 Ha133 |
2@1 | Limited Injury Repair shouting “And now, Lord, take note of their threats, and grant that Your bond-servants may speak Your word with all confidence, while You extend Your hand to heal, and signs and wonders take place through the name of Your holy servant Jesus.” Acts 4:29f | Mag+ 2@1 | Vampire Camelot Ha053 Ha062 Ha167 |
1@5 | Strengthen allies (remove fatigue) Say “Awake, awake, put on strength, O arm of the Lord; awake as in the days of old, the generations of long ago.” | Mag+ 2@1 | Vampire Future Ha136 |
2@1 | Cure Disease (I Peter 2:24?) | Mag+ 2@4 | Vampire Camelot Ha053 Ha061 Ha062 |
1@5 | Unlimited Damage Repair Say “Do you not know? Have you not heard? The everlasting God, the Lord, the Creator of the ends of the earth does not become weary or tired. His understanding is inscrutable. He gives strength to the weary, and to him who lacks might He increases power. Though youths grow weary and tired, and vigorous young men stumble badly, yet those who wait for the Lord will gain new strength.” | Mag+ 2@7 | Vampire Future Ha136 Ha176 |
1@3 | Freshen substance Makeup | Mag 3@1 | Vampire Camelot Ha089 |
1@1 | Release Lock or Hold Rap on door or portal covering with right fist while loudly saying, "Knock, and the door shall be opened to you." Opens magically held doors. | Mag+ 3@4 | Vampire Philadelphia Ha025 |
1@1 | Repair psionic device Kneel beside object, pray, thank God for letting her stand against the darkness, for providing the weapons she needs for that, recalling His faithfulness, raise the broken object, pray that it might be mended to be used in the continued fight against evil, bring broken pieces together. | Mag+ 3@6 | Tropical Island Ha112 Ha159 |
1@6 | Increase Light Say, "There is the true light which, coming into the world, enlightens every man." Increases light from magical light sources. | Mag+ 4@1 | Vampire Philadelphia Ha029 Ha136 |
1@5 | Increase Light Say, “The people who walk in darkness will see a great light; those who live in a dark land, the light will shine on them.” | Mag+ 4@1 | Vampire Future Ha136 |
1@5 | Dispel Magic Say, "For there is no authority except from God, and those which exist are established by God." Used to prevent the effect of spells and magical attacks. | Mag 4@8 | Vampire Philadelphia Ha029 Ha062 |
1@5 | Pseudo-invisibility Recite “You have not heard, you have not known, even from long ago your ear has not been open, because I knew that you would deal treacherously.” Prevents observers from seeing, hearing, or remembering the presence of the caster and associates. | Mag+ 5@1 | Tropical Island Ha127 |
2@2 | Comfort Bubble, maintains environment inside | Mag 5@2 | Vampire Camelot Ha055 Ha076 Ha077 Ha080 Br064 Ko130 Ko132 Ha159 Ha172 Sl165 |
2@1 | Shields which Cause Damage Say, "For I am convinced that neither death, nor life, nor angels, nor principalities, nor things present, nor things to come, nor powers, nor height, nor depth, nor any other created thing, shall be able to separate us from the love of God which is in Christ Jesus our Lord." Creates -DC shield which causes dangerous damage and pain when contacted by anarch enemies. | Mag+ 5@10 | Vampire Philadelphia Ha014 Ha029 Ha057 |
1@5 | Create Force Arrow | Mag 6@5 | Tropical Island Ha114 |
1@5 | Direction Sense Say, "Seek and you shall find," and continue by expressing the destination of your journey (a place, but may be general, such as a type of place), while extending both arms in front and turning slowly 30 seconds. | Mag+ 7@5 | Parakeet Valley Ha032 Ha078 Ha079 Ha080 Ha081 |
1@1 | Detect Invisibles Say, "Lord, we want our eyes to be opened." If there are invisible persons or objects present, they will appear with a flash of light. | Mag+ 7@10 | Vampire Philadelphia Ha015 |
1@5 | Create Illusory Target Object Can be seen magically, as from teleport or scrying, but not visible in the location itself | Mag 8@4 | Vampire Future (Shella) Ko158 |
1@7 | Create Light Say, "In Him was life, and the life was the light of men, and the light shines in the darkness, and the darkness did not comprehend it." Illuminates large areas with daylight-like light, painful to vampires. | Mag+ 9@1 | Vampire Philadelphia Ha029 Ha040 Ha061 Ko068 Ha070 Ha100 Ha133 Ha136 |
1@6 | Illuminate allies Say, "Then the righteous will shine forth as the sun." Alliance creatures will glow brightly; anarch and other enemies will be unable to look directly at them, taking RS/10 penalty on any checks which require targeting by eye. | Mag+ 9@1 | Vampire Philadelphia Ha029 Ha087 Ha133 |
1@4 | Spotlight enemies Point at target and shout, “The people who were sitting in darkness saw a great light, and those who were sitting in the land and shadow of death, upon them a light dawned.” Create follow-spot shining on targets Ha057 Ha077 wood described as ablaze with light interrupting Horta’s spell Ha087 | Mag+ 9@1 | Vampire Camelot Ha056 Ha087 |
1@5 | Counter Darkness Say, “There is the true light which coming into the world enlightens every man.” Reduces magical darkness. | Mag+ 9@1 | Vampire Camelot Ha062 |
2@1 | Create Light for reading Tiring over time. | Mag 9@1 | Vampire Camelot Ha086 Ha168 |
1@6 | Create Fire While holding opponent, say, "And the devil who deceived them was thrown into the lake of fire and brimstone, where the beast and the false prophet are also; and they will be tormented day and night forever and ever." Causes obliterative burst of fire, annihilating to skill user. | Mag+ 9@2 | Vampire Philadelphia Ha030 Ha136 Br095 Ha137 Ha157 Ha183 |
2@5 | Bless/Create Fire Say, "He will baptize you in the Holy Spirit and in fire. And His winnowing fork is in His hand, and He will thoroughly clear His threshing floor; and He will gather His wheat into the barn, but He will burn up the chaff with unquenchable fire." Causes anarchs within range to burst into flame (damaging) and gives +RS/20 SM to alliance checks | Mag+ 9@2 | Vampire Philadelphia Ha029 Ha055 Ha077 Ha078 Ha087 Ha131 Ha133 Sl091 Ha136 |
1@5 | Create Fire Pray “From the Lord of Hosts you will be punished with thunder and earthquake and loud noise, With whirlwind and tempest and the flame of a consuming fire,” multiple vampires burst into flame, low level damage. | Mag+ 9@2 | Vampire Wandborough Ha087 |
1@5 | Cause Fear in Enemy Say “At evening time, behold there is terror! Before morning they are no more. Such will be the portion of those who plunder us.” (Affect not specified.) | Mag+ 10@3 | Vampire Wandborough Ha082 |
2@10 | Sleep, self Say, "I will both lie down and sleep" while lying down. Effective in 60-(RS/2) minutes. | Mag+ 10@5 | Vampire Philadelphia Ha013 Ha026 |
1@1 | Compel Truthfulness Say, "But who do you say that I am?"; on failed will power check, target must state accurate belief of identity of skilled user. | Mag+ 10@7 | Vampire Philadelphia Ha015 |
1@7 | Dispel Undead (Vampire) Shout, "It is appointed for men to die once, and after this comes judgment." Target must make will power check and take dangerous damage and be stunned to stay. Target killed Ha055 Ha077 Target wounded Ha128 | Mag+ 11@3 | Vampire Philadelphia Ha013 Ha014 Ha029 Ha030 Ha078 Ha133 |
1@1 | Attract Off-world Sentient Informer Long complex prayer session, brought Derek from another universe | Mag+ 11@8 | Vampire Future Ha129 Ha130 |
1@10 | Clear Debris/Obstacles from Path Includes fallen trees | Mag 12@3 | Vampire Camelot Ha055 Ha077 |
1@5 | Sweep away incoming missiles Make sweeping motion with left hand while saying “Dialtha Thur”. | Mag 12@3 | Vampire Camelot Ha136 |
2@2 | Gate to/from Hyperspace Stretch left hand in front, pointing fingers forward, and say, "Knock, and the door shall be opened to you." Opens passage between "between", "twilight" world and solid world. Disrupted by pain from attack Ha095 cannot perform magic without walking Br064 | Mag+ 12@9 | Vampire Philadelphia Ha022 Ha058 Ha059 Ha060 Ha061 Ha062 Ha070 Ha076 Br050 Ha117 Ha124 Ha126 Ha127 Ha132 Ha133 Sl089 Br093 Ha135 Sl157 Br181 Ha176 Ko158 Sl158 |
1@5 | Cause Pain Say “Gird yourselves, yet be shattered; gird yourselves, yet be shattered. Devise a plan, but it will be thwarted; state a proposal, but it will not stand, for God is with us.” | Mag+ 13@1 | Vampire Future Ha136 |
1@5 | Cause Weakness in anarchs Say “Wail, for the day of the Lord is near! It will come as destruction from the Almighty. Therefore all hands will fall limp.” | Mag+ 13@2 | Vampire Wandborough Ha078 |
1@5 | Cause Weakness in anarchs Focus on individual target, say “Your covenant with death will be cancelled, and your pact with Sheol will not stand; when the overwhelming scourge passes through, then you become its trampling place. As often as it passes through, it will seize you; for morning after morning it will pass through, anytime during the day or night, and it will be sheer terror to understand what it means.” | Mag+ 13@2 | Vampire Future Ha136 |
1@5 | Cause injury to anarchs Say, “For the ruthless will come to an end and the scorner will be finished, Indeed, all who are intent on doing evil will be cut off.” Damaging level damage | Mag+ 13@3 | Vampire Wandborough Ha087 |
1@5 | Cause injury Say “Behold, the day of the Lord is coming, cruel, with fury and burning anger, to make the land a desolation; and He will exterminate its sinners from it.” | Mag+ 13@3 | Vampire Future Ha136 Ha183 |
1@1 | Slow Aging | Mag 13@5 | Vampire Camelot Ha050 Ha075 |
2@1 | Create Meal | Mag 14@5 | Vampire Camelot Ha071 Ha172 |
2@1 | Create Mattress/Bed | Mag 14@6 | Vampire Camelot Ha131 |
1@5 | Create Activated/Deactivated Lamp | Mag 15@5 | Vampire Camelot Ha060 |
X@X | “Learning many magics, many kinds of magic, becoming a powerful sorceress” | Mag X@X | Vampire Camelot Ha053 Ha062 |
BOD
X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity Br0@0, 1@5 Chemical sensitivity Br0@1, 1@7 Gas & particular sensitivity Br0@1, 2@2 Pain Br0@2, 1@6 Heat sensitivity Br0@3, 1@5 Cold sensitivity Br0@3, 2@1 Photosensitivity Br0@4, 1@8 Auditory perception Br0@4, 1@6 Balance Br0@4, 2@5 Focus Br0@5, 1@2 Tactile imaging Br0@5, 1@8 Pitch discrimination Br0@6, 1@8 Stereo directional sense Br0@7, 2@5 Color perception Br0@8, 2@8 Depth perception Br0@8) | Bod 0@X | Home |
X@X | Human Standard Body Package (2@3 Manipulate Object Br0@1; 1@1 Generate Pheromone Signal Br0@2; 2@7 Generate Sound Signal Br0@2; 2@3 Sitting Br1@0; 2@1 Rise to All Limbs Br1@1; 1@5 Multi-legged Crawl 2mph Br1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300¢ B3@4; 1@5 Sprint 990' B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10" B5@1; 1@5 Low Obstacles 12" B5@1; 1@3 Running High Jump 4' 6" B5@3; 1@5 Standing Long Jump 6' B5@3; 1@2 Running Long Jump 9' B5@3) Sprint Ha185 | Bod X@X | Home |
3@5 | Trained Balance | Bod 0@4 | Home Ha011 |
1@2 | Spear Fishing | Bod 0@6 | Parakeet Valley Ha035 |
2@2 | Climb Rope Ha040 Ladder in zero gravity Br050 | Bod 1@3 | Home |
1@6 | Walk up steep incline | Bod 2@4 | Home Ha041 |
1@5 | Walk down steep incline | Bod 2@4 | Home Ha099 |
1@5 | Travel through wilderness | Bod 2@4 | Vampire Camelot Ha077 Ha078 |
2@2 | Ride Horse | Bod 3@0 | Home Ha054 Ha055 Ha155 |
1@3 | Ride flying reptile | Bod 3@0 | Parakeet Valley Ha042 |
3@5 | Ground-based Rolling | Bod 4@1 | Home Ha002 Ha039 Ha067 Br024 Br025 Ha110 |
3@5 | Ground-based Tumbling | Bod 4@2 | Home Ha002 Ha039 Ha047 Ha066 Br023 Br024 Ha110 Ha156 |
3@10 | Tumble from Erect Position | Bod 4@3 | Home Ha002 Ha030 Br024 Ha110 |
3@10 | Tumble to Erect Position | Bod 4@4 | Home Ha002 Ha030 Br024 Ha110 Ha115 Ha127 Ha147 |
3@8 | Handsprings | Bod 4@5 | Home Ha002 Ha047 Br024 Ha110 Ha115 Ha127 Ha156 |
3@8 | Cartwheels | Bod 4@5 | Home Ha002 Ha014 Br024 Ha082 Ha110 Ha115 Ha156 |
2@10 | Fall Shock-absorption | Bod 4@6 | NagaWorld Ha002 Ha042 Ha055 Br024 Ha110 Ha133 Ha147 |
2@5 | Blow Shock-absorption | Bod 4@7 | NagaWorld Ha002 Ha014 Ha030 Br024 Ha110 Ha127 |
2@5 | Evasive Tumbling | Bod 4@8 | Vampire Philadelphia Ha013 Ha014 Br024 Ha087 Br052 Ha110 |
2@5 | Aggressive Tumbling | Bod 4@9 | Vampire Philadelphia Ha002 Ha030 Br024 Ha077 Ha082 Ha110 Ha113 Ha115 Ha124 Ha127 Ha133 Ha147 Ha173 |
3@7 | Standing High Jump 6' Into psionic levitation/flight Ha005 Br094 | Bod 5@3 | NagaWorld Ha005 Ha007 Ha014 Ha039 Sl040 Ha042 Sl043 Ha110 Ha113 Ha135 |
3@5 | Balance Beam Walking | Bod 6@1 | Home Ha002 Ha007 Ha041 Br024 Ha110 |
3@1 | Balance Beam Contact Stunts | Bod 6@2 | Home Ha002 Ha007 Br024 Ha110 |
3@1 | Balance Beam Non-contact Stunts (Flips) | Bod 6@4 | Home Ha002 Ha006 Ha007 Ha110 |
3@1 | Tightrope Walking | Bod 6@4 | NagaWorld Ha002 Ha007 Ha110 Ha156 |
2@10 | Tightrope Contact Stunts (Cartwheels) | Bod 6@5 | NagaWorld Ha002 Ha006 Ha007 Ha110 |
3@8 | Flips 7' clearance, 10' distance | Bod 6@7 | NagaWorld Ha002 Ha007 Ha055 Br024 Ha077 Ha082 Ha087 Ha093 Ha110 Ha113 Ha115 Ha133 Ha156 Ha173 Ha183 |
2@5 | Non-contact Tight-rope Stunts | Bod 6@7 | NagaWorld Ha002 Ha007 Ha110 |
2@5 | Tightrope Speed | Bod 6@8 | NagaWorld Ha002 Ha007 Ha110 |
3@5 | Basic Style Weapon-utilizing with hand and foot attacks, emphasis on balance Ha147 Throws child Ha185 | Bod 7@1 | Vampire Philadelphia Ha006 Ha007 Ha008 Ha011 Ha012 Ha013 Ha014 Ha016 Ha017 Ha025 Ha027 Ha030 Ha039 Ha066 Br023 Br024 Br025 Br027 Ha082 Ha087 Ha113 Ha117 Ha127 Br109 Br165 Ha168 Ha173 Br179 Ha174 Sl156 Ha177 Be050 |
3@5 | Martial Arts Weapon: Kau Sin Ke Slightly better with the steel one Ha175 | Bod 7@1 | NagaWorld Ha002 Ha007 Ha012 Ha013 Ha014 Ha016 Ha017 Ha030 Ha039 Ha055 Ha057 Ha066 Br024 Br025 Ha068 Ha127 Ha131 Sl090 Br094 Ha156 Br179 Ha174 Sl156 Ha183 |
3@3 | Fast Draw Kau Sin Ke | Bod 7@1 | NagaWorld Ha002 Ha057 Br024 Ha131 |
3@5 | Fight with two weapons | Bod 7@1 | NagaWorld Ha005 Ha055 Br024 Ha127 Ha131 Br094 |
1@8 | Focused Reaction Spot and react to opponent movements | Bod 7@2 | Vampire Philadelphia |
1@5 | Kau Sin Ke Choke Attack Wraps chain around neck | Bod 7@3 | Vampire Camelot Ha057 Ha127 |
1@5 | Leg Sweep Neck Breaker +3DC move toward target, spin left, adjust height of both kau sin kes, wrap one around neck the other around leg, pull the legs and snap the neck, only attack in the minute. | Bod 7@3 | Vampire Camelot Ha055 |
1@3 | Improved Defenses--Pain Avoidance | Bod 7@4 | Vampire Philadelphia Ha016 |
3@5 | Stable Stance Resist throws and knock-downs RS=SM | Bod 7@4 | Vampire Philadelphia Ha006 Ha007 Br024 |
3@5 | Figure Eight Kau Sin Ke Defense | Bod 7@4 | Vampire Camelot Ha055 Ha057 Br024 Ha131 Sl156 |
Equipment
Plastic Steel Wagon | Pulled | NagaWorld Ha001 Ha032 Ha045 Ha047 Ha059 Ha063 Ha064 Ha070 Ha077 Ko089 Ha096 Ha100 Ha115 Ha116 Ha118 Ha119 Ha120 Br093 Ha135 Sl105 Ha172 Ko158 Ta012 |
Plastic Steel/Grass String Recurve Bow | Wagon | NagaWorld Ha001 Ha028 Ha110 |
Plastic Steel hand-made arrows | Wagon | NagaWorld Ha001 Ha028 |
Steel Kau Sin Ke Dangerous RF1 martial arts weapon Gift from children purchased at farmer’s market Ha156 | Waist | Home Ha001 Ha002 Ha007 Ha012 Ha013 Ha014 Ha016 Ha017 Ha029 Ha030 Ha039 Ha057 Ha062 Ha066 Ha115 Ha127 Ha131 Sl090 Ha145 |
Psionic Blaster Lethal RF1 psionic force generative device 10':30':60':120':+5/6' Limits other psionic abilities Ha092 | Wagon | NagaWorld Ha001 Ha003 Ha004 Ha005 Ha029 Ha040 Ha042 Ha055 Ha062 Ha063Ha077 Ha078 Ha082 Ha087 Ha092 Ha093 Br052 Ha095 Ha098 Ha110 Ha111 Ha115 Ha129 Ha135 |
Psionic Drill Dangerous RF1 psionic force generative device 3':10':20':30':+10/3' Limits other psionic abilities Ha092 | Wagon Belt | NagaWorld Ha001 Ha014 Ha029 Ha040 Ha042 Ha062 Ha092 Ha093 Br052 Ha098 Ha100 Ha110 Ha111 Ha115 Ha129 Ha135 |
Clothes, unspecified Includes one simple outfit she wore to church, more conservative than anything she would buy now Ha089 Old T-shirt Ha090 | Wagon | Home Ha001 Ha038 Ha088 Ha097 Ha100 Ha101 |
Experiment Kit Includes plastic steel ingredients, exotic chemicals Ha097 Sl105 | Wagon | NagaWorld Ha001 Ha029 |
Light Jacket | Wagon | Home Ha002 |
Plastic Steel armor--plate & chain, several pieces, with coif Long sleeved chain shirt, pair pants, chain hood drapes over shoulders, chest, and back, chain and sheets. Impedes running Ha005 Does not cover hands, covers arms, neck, and head Ha137 | Worn Wagon | NagaWorld Ha002 Ha007 Ha014 Ha040 Ha062 Br021 Ko067 Br027 Ha071 Ha082 Ha087 Ha091 Br052 Ha096 Ha097 Ha098 Ha101 Ha115 Ha120 Ha139 Ha130 Ha133 Ha138 Ha172 Ha174 Ta012 |
Bible, New American Standard | Wagon | Home Ha002 Ha029 Ha073 Ha086 Ha090 Ha100 Ha101 Ha112 |
Telekinetic Lifter RF1/2 psionic telekinetic device 10':30':60':90':+10/9' | Wagon | NagaWorld Ha003 Ha004 Ha005 Ha029 Ha062 Br021 Ha111 Sl105 |
Telekinetic Forcefield Trapper RF1/2 psionic telekinetic/force generative device 10':30':60':90':+10/9' Used to crush captured creature, fatal damage RF 1/3 Br050 Dropped in spaceship Ha093 Ha095 | Wagon | NagaWorld Ha003 Ha004 Ha024 Ha029 Ha045 Ha062 Ha063 Ha071 Ha082 Br047 Br050 Ha092 Ha096 Ha098 Ha099 Ha100 Ha111 Ha130 Sl105 |
Psionic Vacation | Wagon | NagaWorld Ha003 Ha111 |
Psionic Computer | Wagon | NagaWorld Ha003 Ha111 |
Psionic Disintegrator Annihilating RF1/2 psionic telekinetic device 10':30':60':90':+10/9' Broken Ha043 Ha046 Ha111 Repaired Ha112 Ha113 | Wagon | NagaWorld Ha003 Ha004 Ha013 Ha014 Ha029 Ha040 Sl040 Ha042 Ha049 Ha062 Ko089 Ha127 Ha132 Sl089 Ha135 Sl105 |
Unspecified quantity Vampire Philadelphia money | Pocket Shoe | Vampire Philadelphia Ha004 Ha008 |
Completely tattered Ha014 | ||
Scarlet Hooded Robe, with Gold Braid trim Impedes running Ha005 Like a fancy bathrobe with a hood Br021 Br048 Torn by flying lizard Br052 Cowl does not fit properly thereafter Ha094 | Worn Wagon | Vampire Philadelphia Ha016 Ha040 Ha053 Ha071 Br047 Ha091 |
Scarlet Hooded Robe, with Gold Braid trim Impedes running, Like a fancy bathrobe with a hood Bullets tore through it Ha133 | Worn | Vampire Philadelphia Br088 Ha130 Ta012 |
2 Scarlet Hooded Robes, with Gold Braid trim | Wagon | Vampire Philadelphia Ha016 Ha026 Br048 |
Loose long-sleeved shirt fits over armor | Wagon | Home Ha005 |
Loose-fitting pants fit over armor | Wagon | Home Ha005 |
Plastic Steel Kau Sin Ke Dangerous RF1 martial arts weapon | Shoulders | NagaWorld Ha005 Ha039 Ha042 Ha055 Ha062 Ha066 Ha115 Ha127 Ha131 Sl090 Ha145 Ha156 |
Inert Psiglass Kau Sin Ke Dangerous RF1 martial arts weapon | Shoulders | NagaWorld Ha005 Ha039 Ha042 Ha055 Ha062 Ha066 Ha115 Ha127 Ha131 Sl090 Ha145 Ha156 |
Plain white gi with belt | Wagon | Vampire Philadelphia Ha005 |
Winter Parka, hooded Conceals most of the armor Bullet holes stitched Ha007 Nylon shell Ha049 | Wagon | Vampire Philadelphia Ha007 Ha044 |
Traveler's Sewing Kit | Wagon | Home Ha007 |
Anti-magic Pouch: Blocks magical emanations to prevent detection | Vampire Philadelphia Ha015 Ha016 Ha025 Ha026 Ha031 Ha049 Ha072 Ha077 Ha086 Ha117 Ha133 Ha134 | |
Die: Illusion of Death (Minute, hour, day, week, month, year) | Pouch | Vampire Philadelphia Ha015 Ha016 Ha025 Ha026 Ha049 Ha072 Ha117 Ha134 |
Acorn: magic gate device | Pouch | Vampire Philadelphia Ha015 Ha016 Ha025 Ha026 Ha049 Ha072 Ha117 Ha133 |
Paper Clip: Holds anything to anything until touched by user | Pouch | Vampire Philadelphia Ha015 Ha016 Ha025 Ha049 Ha072 Ha117 |
Cat's Eye Marble: Enables vision in extremely low light | Pouch | Vampire Philadelphia Ha015 Ha016 Ha025 Ha031 H49 Ha056 Ha062 Ha072 Ha086 Ha100 Ha117 |
Glued to bottom of balcony inside The Pit | ||
Pair 50 Caliber 5-shot revolvers, long barrel Empties 10 bullets Sl040 Reloaded Ha095 Ha135 Ha136 | Holsters | Vampire Philadelphia Ha024 Ha025 Ha026 Ha039 Ha040 Ha044 Ha049 Ha062 Ha063 Ha082 Ha087 Br048 Ha092 Br053 Ko095 Ha098 Ha115 Ha117 Ha129 Ha131 Ha133 Br092 Br094 Sl091 Ha145 |
2 boxes 50 caliber bullets, 30 each, from Arnie -10 Ha063 -6 Ha082 -2 Br053 –8 more emptied, reload one, fire additional shots Ko095 | Pocket? | Vampire Philadelphia Ha024 |
Pair low-slung revolver holsters | Wagon | Vampire Philadelphia Ha025 Ha026 Ha082 Ha098 Ha115 |
6 boxes 50 Caliber bullets, 30 each, from Jake | Wagon | Vampire Philadelphia Ha025 Ha026 Ha044 Ha062 Ha092 Ha117 |
Tube instant bonding glue, used once | Wagon | Vampire Philadelphia Ha025 |
Jeans, 3 pairs One cut-off for shorts in Parakeet Valley Ha036 Ko035 Ha097 Ha138 | Wagon Worn | Vampire Philadelphia Ha027 Ha046 H98 |
T-Shirts, 6 | Wagon | Vampire Philadelphia Ha027 Ha046 Ha097 Ha098 Ha138 |
Long-sleeved blouse, 3 | Wagon | Vampire Philadelphia Ha027 |
Undergarments, 6 sets, cotton | Wagon | Vampire Philadelphia Ha027 Ko035 |
Packaged Camp Foods (e.g., mealpacks) Some consumed Ha032 Ha098 Ha099 | Wagon | Vampire Philadelphia Ha027 Ha028 Ha033 |
Backpack | Back | Vampire Philadelphia Ha027 Ha096 |
Sleeping Bag Nylon shell Ha049 “Blankets” Ha080 | Backpack | Vampire Philadelphia Ha027 Ha031 Ha032 Ha045 |
Rope, 30' | Backpack | Vampire Philadelphia Ha027 |
Bungie Cords | Backpack | Vampire Philadelphia Ha027 |
Compound Bow customized for maximum power at her draw, stabilizers, sites, heavy, awkward to carry, accurate and powerful | Wagon | Vampire Philadelphia Ha028 Ha039 Ha044 Ha049 Ha062 Ha063 Ha092 Ha110 Ha114 Br074 Ha115 Ha131 Ha174 |
48 Target Arrows -10 shafted practicing Ha110 | Wagon | Vampire Philadelphia Ha028 Ha044 Ha049 Ha174 |
96 Drillhead hunting arrows | Wagon | Vampire Philadelphia Ha028 Ha035 Ha044 Ha049 Ha062 Ha063 Ha092 Ha101 Ha131 |
Camp Foods (e.g., mealpacks) | Wagon | Vampire Philadelphia Ha028 Ha033 Ha097 Ha098 |
2 Water Jugs, 2.5 gallons each, full | Wagon | Vampire Philadelphia Ha028 Ha033 Ha045 Ha098 Ha099 |
Chlorine Tablets, 50, in watertight case | Wagon | Vampire Philadelphia Ha028 |
Iodine tablets, 50, in watertight case | Wagon | Vampire Philadelphia Ha028 |
Damaged by Horta Given to Joseph Wade Kondor Parakeet Valley Ha040 | ||
Sweatsuit (for sleeping) | Wagon | Home Ha031 Ha043 Ha045 Ha111 |
Non-descript cooking gear Includes light fry pan, utensils | Wagon | Home Ha036 Ha043 |
Four quart pot with lid | Wagon | Home Ha036 |
Soap | Wagon | Home Ha036 |
Shampoo, running low | Wagon | Home Ha036 |
Undefined make-up | Wagon | Home Ha037 Ha090 |
Grass-plastic sheet | Wagon | NagaWorld Ha039 Ha045 Ha119 |
12" Fry Pan | Wagon | Home Ha045 Ha047 |
Packaged drinks | Wagon | Vampire Philadelphia |
Sneakers | Feet | Home Ha045 Ha089 Ha100 Ha106 Ha115 |
Coins, Camelot era | Vampire Camelot Ha059 | |
Oil-free lamps, activated/deactivated magic device, several | Base camp | Vampire Camelot Ha060 |
Laser Blaster electronic, highly sophisticated, few visible metal parts, lightweight RS6 0:12 reload Br023 Lethal (does a lot of damage quickly) Power pack removed Ha094 Can be aimed and fired with one hand | R Shoulder | Mutant Earth Br022 Ha066 Br048 Ha092 Ha096 Ha115 Ha118 Ha127 Ha128 Ha131 Ha145 Ha174 |
Power packs, for laser blaster, several look like unlabeled video game cartridges 5 shots each Br023 Thinks she has 3 Ha092 Swapped with Derek Ha094 Collected spent ones Ha095 All spent Ha097 | Pockets | Mutant Earth Br022 Ha066 Ha067 Br048 Ha127 Ha130 Ha131 Br093 |
Mutant World Identity card Opens doors to the school compound | Mutant Earth Br023 | |
Portable charger for Laser Blaster Power Packs Recharging takes an hour Ha067 Designed to identify electrical characteristics of power supply to recharge the power packs, one battery at a time Br024 Ha097 Requires external electrical supply Ha174 | Wagon | Mutant Earth Br023 Ha129 Ha130 |
Paper, pads | Wagon | Mutant Earth Ha065 Br025 Ha068 Ha073 Ha178 |
Boots | Wagon | Home Ha089 Ha101 Ha115 |
Gold Card Gold rectangle size and shape of credit card inscribed with Greek words ho de theos mou pleyrosei pasan chreian humon kata to ploutos autou en doxei en Christou Ieysou. Positive magic Ha117 Pays for expenses Ha118 Put card where it needs to be to make payment, recite “And my God will provide all your needs according to His riches in glory in Christ Jesus.” Ha119 Instant use activation device M+1@8 M+14@6 Create Wealth. | Pouch | Border Heaven Ha114 Ha122 Sl089 Br093 Sl090 |
Cross Small silver on thin silver chain. Negative magic like the bag, probably shielding Ha117 Active when worn/held device M+1@3 Affect (Block) Detects M+4@8 | Neck | Border Heaven Ha114 Ha122 |
Nutcracker Something like a pot or spoon with deep bowl, with a handle that appeared to screw into it farther as it was turned, inscribed Hey aleytheia eleutherosei humas. Instant use activation device M+1@8 opens existing portal from border supernatural M+12@10 place gate object in bowl, turn crank, say “The truth will make you free.” | Border Heaven Ha114 Ha122 | |
Quiver | Shoulder | Vampire Philadelphia Ha115 |
Known Exclusions
Patience was never her strongest virtue, according to her mother Ha005 Ha100.World List
Stage 1
Identified Characteristics
Always teaching
Works with others
Feels that using magic to do what she could do another way is cheating Ha060
Regards a mission a success if the objectives were not achieved but the participants learned something valuable Ha060
Uses path of least resistance for guidance Ha066
Quotes “Those who fail to study history are doomed to repeat it” Ha069
Prefers the “inner powers” of psionics as the first choice over the “outer powers” of magic Ha076
Patience and willingness to work with students Br043
Gives people the benefit of the doubt Br043
When a man found her attractive, she gave attention to her appearance Ha089
Considers danger part of the job Br052
Wants to continue fighting, finishing the battles she started Br064
Wants to make worlds better Br064 but recognizes advantages of cleaner, more comfortable worlds in which to do it.
Recognizes her identity as an avenging angel, a messenger of God sent to put things right, a destroyer of spiritual wickedness in high places Ha120. Self-identifies as “one of the saints of light, an avenging angel, a messenger sent from God to deliver this message” Ha128
To wish for someone else’s gift is to wish for their trouble Br080.
Everything she does is practical and efficient, not interesting Ha122.
Knows what role playing games are Ha130.
Recognizes the grogginess of coming out from anesthesia Ha138.
Chooses milk to drink over apple juice, orange juice, cranberry juice, and water.
Corrects “Miss” to “Missus” Ha140.
Often notes that the reputation of a wizard is based not on what you can do but on what you can get people to believe you can do Ha170
Personal History
Born Lauren Elizabeth Meyers at Kennedy Hospital, Stratford; lived in Somerdale, New Jersey, 1965 Ha018 Ha153, a typical mostly white middle middle class suburb Ha142. Born Sunday, June 6th, 1965 Ha139. Eldest with two sisters and two brothers Ha153 Childhood friend Maria Migliore next door, Ricky McHenry called Dinky married her sister, tag in the yard and hide-and-seek in the woods, played in the creek, attended morning kindergarten Ha153. Childhood home was slate blue-gray Ha154, interior descriptions. Joined 4H Ha155. Watched a lot of movies and television, but doesn’t miss it Ha156.
Attended Sterling High School in Stratford (took the bus Ha142), and a year at Philadelphia College of the Bible. Married high school sweetheart Phil Hastings Ha002 Ha155 in June 1984, had three children, son Trevor 1986, daughter Tiffany 1987, son Tyler 1989, all born at Kennedy Stratford Ha153 Ha156. Moved to Franklin Township/Franklinville Ha140, always wanted a horse but never had one; had children instead Ha142. Husband taught HS, certified electrical contractor Ha161, She did some tutoring for extra money. Ha018 Middle child Tiffany was about 12, Derek’s age, when Lauren last saw her. She thinks of home and family quite a bit. Died in 2000 by an exploding microwave oven Ha011. (She later thinks of that as "slightly less than a decade" before 2005.) She mentions a nephew approaching 20 years old, probably about 17. Killed by exploding microwave oven Ha155.
In NagaWorld, there's a suggestion that she stayed long and did much. She learned much from Paul and Annie Ha156 She was trying to build a psionically-boosted kau sin ke when it exploded, versing her out Ha001; she has one of plastic steel (called plastic) and one of inert psi glass (just called glass). In the text those materials are generally referred to as plastic and glass. She built a wagon from the plastic steel, in which she keeps her gear Ha001. She has some experiments in it, as yet undescribed Ha001. She learned a number of psi tricks some from other versers, and information about the verse. She also practiced acrobatic and tightrope skills. She adapted to the forty hour days, sleeping twelve and staying up for twenty-eight.
She believes God is sending her into these worlds for a purpose.
She arrived in Philadelphia in the vampire scenario on September 4, 2005, and identified herself as a “psionicist” Ha001. She shifted her schedule to sleep thirteen hours and stay awake thirty-five. She took to drinking a sweet sparkling white wine such as a Spumanti, one glass, to be cordial Ha004. She began learning martial arts from someone using the name Raiden. She killed three vampires, Jackson, from old England, Gavin, fairly young, and Horta, ancient beyond knowledge. She also met a young sorceress named Bethany, who claims to have been her student in England in 1461, from a place called Wandborough. The quote from Bethany is "Just like the old days." She must have told Bethany not to mention to anyone that she would be in Philadelphia, because she doesn't want anyone to know who she is before she does. She also met her divergent self, a successful radio talk show personality. She enjoys eggs for breakfast, a corn muffin with her coffee Ha018. She died fighting Horta.
In the parakeet world, she is concerned about having enough soap and shampoo.
Was present when Bethany was forced to kill her own mother, who had become a vampire. Also lets her know that she should travel by night and sleep by day in the future Ha085
Remembers that her marriage vow was “as long as we both shall live”, which appears still to be true Ko090
Met St. Peter Ha114.
Tells Dimitri Padowski she is not an angel, but she is a warrior who was just sent from heaven Ha116. Also said “The unbounded God is unbounded in His creativity. His servants are more varied than you can imagine, for His imagination is so much greater than yours, and whatever good He imagines He can bring to pass.”
Unnerved by rape attempt Ha148, but concerned about her attacker Ha152.
Her life is recounted beginning Ha153.
As to the old stories that have long been here: