Stories from the Verse
Multiverser Novel Support Pages

Miralla Character Sheet
After Garden of Versers

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This is an attempt to capture for reference a character paper snapshot of the character Miralla, a character in the Multiverser novels who debuts in Garden of Versers.  This character sheet includes everything that is confirmed about her, plus a few extrapolations, in that book, and thus represents her as she is at the end of it, the fifth Multiverser novel.

The image here is an approximation of her appearance.

To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details.  The chapters are identified by which character's story is being told, and thus most of those here begin with "Be"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book.  Thus if you want to find the first reference to the character, you read here that it appears in Be009, and on the index page for the fifth novel you search for the text "Beam 9" and that will take you to the link for that chapter.  Obviously the chapters beginning "Ko" are Joe's story,and thus "Kondor", those beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", and those beginning "Br" are Derek's story, "Brown".  The first novel ends with Kondor 41, Slade 42, and Hastings 43.  The second contains Kondor 42 through 96, Hastings 44 through 95, and Brown 1 through 55, the third consists of Hastings 96 through 136, Slade 43 through 92, and Brown 56 through 96, the fourth Kondor 97 through 136, Brown 97 through 160, and Slade 93 through 135, and the fifth Kondor 137 through 154, Hastings 137 through 172, Slade 136 through 154, Brown 161 through 178, and Beam 1 through 41.

Miralla Be009

A.K.A.
ATTRIBUTESAVERAGED ATTRIBUTES
1@Persuasion1@Ranged Strike Value (RSV)
1@7Charisma Be0091@Martial Strike Value (MSV)
1@8Animal Magnetism Be0091@Target Value (TV)
1@Damage Value
1@Strength
1@StaminaBIAS LEVELS
1@Resistance@Tech
1@1Density@Psi
@Mag
1@Flexibility@Bod
1@Agility
1@Hand/Eye B033
BEST RELEVANT ATTRIBUTE
1@Intellect1@Tech (Intellect/Intuition/Ed Level)
1@Intuition Be0331@Psi (Persuasion/Intuition/Will Power)
1@Education Level1@Mag (An-mag/Intellect/Intuition)
1@Will Power1@Bod (Strength/Agility/Will Power)

WEAKNESSES:
From a low-tech high-mag world.

PHYSICAL DESCRIPTION:
Height: 
Weight: 
Current Hair Style: 
Hair Color: 
Age: 
Eye Color: 
Facial Hair: 
Birthmarks, Tatoos, or other unusual markings: 
Other Description: 

SKILLS:

TECH

Tech @Dancing Princess
@General Science
LevelSkill Areas
1Control of Fire, Leather work, Pottery
2The Wheel, Woodwork, Cloth and Rope
3Inclines, Levers, Stonework
4Pulleys, Gears, Soft Metals
5Water Power, Hard Metals
6Lathes, Precision Tools, Explosives
7Steam and Pressure Power Systems
8Motors and Motor Fuels
9Electricity, Synthetics
10Electronics
11Computers, Planetary Travel
12Robotics, Nuclear Power, Genetic Engineering
Tech @0Dancing Princess

PSI

2@2Language (English)Psi 0@0Dancing Princess

MAG

?@?Philosophy/TheologyMag 0@1Dancing Princess

BOD

X@XHuman Standard Sensory Package (2@5 Touch and pressure sensitivity B0@0, 1@5 Chemical sensitivity B0@1, 1@7 Gas & particular sensitivity B0@1, 2@2 Pain B0@2, 1@6 Heat sensitivity B0@3, 1@5 Cold sensitivity B0@3, 2@1 Photosensitivity B0@4, 1@8 Auditory perception B0@4, 1@6 Balance B0@4, 2@5 Focus B0@5, 1@2 Tactile imaging B0@5, 1@8 Pitch discrimination B0@6, 1@8 Stereo directional sense B0@7, 2@5 Color perception B0@8, 2@8 Depth perception B0@8)Bod 0@XDancing Princess
X@XHuman Standard Body Package (2@3 Manipulate Object B0@1; 1@1 Generate Pheromone Signal B0@2; 2@7 Generate Sound Signal B0@2; 2@3 Sitting B1@0; 2@1 Rise to All Limbs B1@1; 1@5 Multi-legged Crawl 2mph B1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300¢ B3@4; 1@5 Sprint 990¢ B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4¢ 6² B5@3; 1@5 Standing Long Jump 6¢ B5@3; 1@2 Running Long Jump 9¢ B5@3)Bod X@XDancing Princess

Equipment

Dancing Princess

Known Exclusions

World List
Stage 0

Initially from Dancing Princess

  1. ??

Identified Characteristics

Appears to be a prostitute

Personal History

A serving girl at The Bloody Bucket, assumed to be a prostitute and cooperative with Beam’s expectations for free services.  He also expected to take a cut of her profits Be009.

Multiverser Novel Support Pages

As to the old stories that have long been here:


Stories from the Verse Main Page

The Original Introduction to Stories from the Verse

Read the Stories

The Online Games

Books by the Author

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