Stories from the Verse
Multiverser Novel Support Pages
After In Version
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This is an attempt to capture for reference a character paper snapshot of the character Sophia Beam, a support character in the Multiverser novels who debuts in Garden of Versers and continues in Versers Versus Versers, Re Verse All, Con Verse Lea, and Con Verse Lea. This character sheet includes everything that is confirmed about her, plus a few extrapolations, in those books, and thus represents her as she is at the end of the tenth Multiverser novel.
The image here is an approximation of her appearance.
To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "Be" for "Beam"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to the character, you read here that it appears in Be024, and on the index page for the fifth novel you search for the text "Beam 24" and that will take you to the link for that chapter. Obviously the chapters beginning "Ko" are Joe's story,and thus "Kondor", those beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", those beginning "Ta" are Tomiko "Takano", and those beginning "Co" are Brian Barrelmaster "Cooper".
Sophia Beam Be007
A.K.A.: Sophia Witch, by Turbirb'durpa B025
A.K.A.: Missus James Donald Beam: her introduction of herself to Beam after versing out. Be025
A.K.A.: Wifey: So addressed by Beam Be026 to defuse anger Be072 or My Wife, so introduced by Beam B043 Be072
A.K.A.: The Witch: in narration B047
A.K.A.: The Red-headed Witch: Be056
A.K.A.: Sophia Beam: Registered name in computer in Industrial Complex Be058 Be157
A.K.A.: The red-haired woman with the white-haired man: as identified by Lauren Ha227
A.K.A.: Sophie: as identified by Beam Be122
A.K.A.: My Lady Witch: as identified by Beam Be170
ATTRIBUTES | AVERAGED ATTRIBUTES | ||
1@ | Persuasion | 2@2 | Ranged Strike Value (RSV) |
1@ | Charisma | 1@ | Martial Strike Value (MSV) |
1@ | Animal Magnetism | 1@ | Target Value (TV) |
1@ | Damage Value | ||
1@ | Strength | ||
1@ | Stamina | BIAS LEVELS | |
1@ | Resistance | 9@1 | Tech |
1@1 | Density | 0@0 | Psi |
10@1 | Mag | ||
1@ | Flexibility | 5@3 | Bod |
1@ | Agility | ||
1@8 | Hand/Eye B033 | ||
BEST RELEVANT ATTRIBUTE | |||
1@ | Intellect | 2@5 | Tech (Intellect/Intuition/Ed Level) |
2@5 | Intuition Be033 | 2@5 | Psi (Persuasion/Intuition/Will Power) |
1@ | Education Level | 2@5 | Mag (An-mag/Intellect/Intuition) |
1@ | Will Power | @ | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
From a low-tech high-mag world.
PHYSICAL DESCRIPTION:
Height: Shorter than Beam by several inches Be163
Weight:
Current Hair Style: Somewhat long, jiggles Be163 Be163
Hair Color: Red Be024 Be118
Age: Younger than Beam but not a kid Be024 not yet 40 Be036
Eye Color:
Facial Hair:
Birthmarks, Tatoos, or other unusual markings:
Other Description: Easy on the eyes, sexy, Be024 pretty when sleeping Be026 cute Be036
SKILLS:
TECH
1@8 | Cook | Tech 1@3 | Dancing Princess Be038 Be039 | ||||||||||||||||||||||||||
1@1 | Tents | Tech 2@3 | The Seeker Be178 | ||||||||||||||||||||||||||
1@10 | Use cooking knife | Tech 3@3 | Dancing Princess Be176 | ||||||||||||||||||||||||||
1@3 | Operate Modern Plumbing facilities | Tech 5@0 | Mechanoid Bunker Be082 | ||||||||||||||||||||||||||
1@3 | Operate modern appliances Electric stoves and ovens, garbage disposal | Tech 9@0 | Mechanoid Bunker Be038 Be060 Be082 | ||||||||||||||||||||||||||
1@1 | Operate Rail Gun | Tech 9@1 | Mechanoid Bunker Be032 Be033 Be034 | ||||||||||||||||||||||||||
1@1 | Operate Taser | Tech 9@1 | Mechanoid Bunker Be036 Be037 | ||||||||||||||||||||||||||
1@1 | Use computer touch screen | Tech 11@0 | Industrial Complex Be063 Be072 Be082 | ||||||||||||||||||||||||||
@ | General Science
| Tech @0 | Dancing Princess |
PSI
2@2 | Language (English) 1@5 Read/write Be082 | Psi 0@0 | Dancing Princess |
1@5 | Several languages, reading a few words | Psi 0@0 | Dancing Princess Be082 |
MAG
?@? | Philosophy/Theology | Mag 0@1 | Dancing Princess |
2@5 | Clean clothes | Mag 3@1 | Dancing Princess Be039 |
2@2 | Burn off Poisons Stares at the beef and speaks mumbo-jumbo, and a flare of heat comes off it but it otherwise appears unchanged. Places hands on it for about a minute, and flies around the spoiled food fall dead Be176 | Mag 3@1 | Dancing Princess Be169 Be170 |
2@2 | Flame Blade Creates a distant cutting force which appears like fire, primarily a cutting weapon but with a fire damage rider | Mag 6@9 | Dancing Princess Be162 |
2@2 | Scrying, audio-visual Penalized for distance Maintained for about an hour when she kept her attention on it. Be072 | Mag 3@2 | Dancing Princess B046 Be071 Be073 |
2@2 | Flame Window Standing still, holds left hand in front of her and pronounces a string of mumbo-jumbo, small sphere of fire appears above her open palm, uses fingers of other hand to stretch it into a circle about a foot in diameter, pivots clockwise. Circle remains in front of her, she is able to pause as she turns, and sees long distances. Distance is difficult to estimate. | Mag 7@2 | Dancing Princess Be158 |
2@7 | Read/Write Languages Can pronounce them if reading from a page Be187 Touches fingers of left hand to upper lip and speaks in a strange language, takes about a minute, and removes her fingers. Gives the ability to read, understand, and pronounce what is written. Worked on Beam Be187 Be190 | Mag 7@4 | Dancing Princess Be163 |
2@2 | Locate self Waved hands and said something | Mag 7@5 | Dancing Princess Be025 |
2@2 | Obscurement | Mag 8@1 | Dancing Princess Be040 |
2@2 | Create Consuming Fire | Mag 9@2 | Dancing Princess Be162 |
2@8 | Light candles and lamps | Mag 9@2 | Dancing Princess Be163 |
2@5 | Fire’s Friend Plays flame along her fingers, a sort of emotional fidget | Mag 9@2 | Dancing Princess Be166 Be182 |
2@2 | Flame Display Creates harmless fireworks display, venting anger Entertaining Be186 | Mag 9@2 | Dancing Princess Be173 |
2@2 | Heat (food) Includes “Firelight” cooking Be169 Puts hands on opposite sides of food (beef), chants gibberish, flickering light moves from one hand through the beef to the other hand and back again repeatedly as filaments of light and smoky light lose strength passing through and regain it from the other hand. Sometimes observer can see maybe half an inch into the meat. Gradually the exterior browns and sizzles. Cooks relatively quickly. Can be modulated for doneness. | Mag 9@6 | Dancing Princess Be071 |
3@5 | Light beam Raise hand, say words, produce beam of light bright enough to obscure vision Habitual almost instinctual when she looks into a dark place | Mag 10@1 | Dancing Princess Be038 Be056 Be068 Be071 Ha230 |
X@X | Other unspecified magic skills | Mag ?@? | Dancing Princess Be025 |
BOD
X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity B0@0, 1@5 Chemical sensitivity B0@1, 1@7 Gas & particular sensitivity B0@1, 2@2 Pain B0@2, 1@6 Heat sensitivity B0@3, 1@5 Cold sensitivity B0@3, 2@1 Photosensitivity B0@4, 1@8 Auditory perception B0@4, 1@6 Balance B0@4, 2@5 Focus B0@5, 1@2 Tactile imaging B0@5, 1@8 Pitch discrimination B0@6, 1@8 Stereo directional sense B0@7, 2@5 Color perception B0@8, 2@8 Depth perception B0@8) | Bod 0@X | Dancing Princess |
X@X | Human Standard Body Package (2@3 Manipulate Object B0@1; 1@1 Generate Pheromone Signal B0@2; 2@7 Generate Sound Signal B0@2; 2@3 Sitting B1@0; 2@1 Rise to All Limbs B1@1; 1@5 Multi-legged Crawl 2mph B1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300¢ B3@4; 1@5 Sprint 990¢ B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4¢ 6² B5@3; 1@5 Standing Long Jump 6¢ B5@3; 1@2 Running Long Jump 9¢ B5@3) Walking Be033 | Bod X@X | Dancing Princess |
1@3 | Move Quietly | Bod 0@6 | Dancing Princess Be166 |
2@3 | Ride Horse | Bod 3@0 | Dancing Princess B042 B046 |
Equipment
White wedding dress with lace and flowers | Carpet bag | Dancing Princess Be024 Be039 |
Wedding Ring | L ring finger | Dancing Princess Be024 |
Taser | ?? | Mechanoid Bunker Be030 |
Rail gun “hand-held electromagnetic flechette accelerator” “The gun” Artificial rubber coating over mostly high-impact plastic housing. Single indicator light. Port for a flechette clip. Lever by the port clicks as clip is inserted, very quiet high-pitched whine like a strobe flash charging, indicator within seconds goes from yellow to red. The light again yellow after firing, the squeal of a capacitor charging follows, and the red light returns. No safety. Flipping the lever releases the clip, design makes it awkward to holster with the clip in place. The light blinks white before extinguishing. Battery compartment at end of clip; holds eight flechettes when fully loaded, One chambered when clip removed will not fire without clip despite the fact that the capacitor had charged. Align clip properly on the port to insert, shift lever to remove clip and disable the weapon. | ?? | Mechanoid Bunker Be030 Be032 |
Flechettes, unspecified number | ?? | Mechanoid Bunker Be030 |
Cargo crawler Six-legged mechanoid, open top somewhere between wagon and wheelbarrow, 4’x2’, 1 ½’ deep. | Follows | Mechanoid Bunker Be030 Be034 Sl165 Be056 Be122 Be157 Be174 Be178 |
MREs, 150# Some did not verse through B044 | Cargo crawler | Mechanoid Bunker Be030 Be034 Be056 Be056 Be169 |
Packaged beverages | Cargo crawler | Mechanoid Bunker Be030 Be034 |
Bedding, unspecified | Carpet bag | Dancing Princess Be035 Be167 Be174 Be194 |
Carpet-bag type suitcase | Carried | Dancing Princess Be035 |
Assorted clothing | Carpet bag | Dancing Princess Be035 |
Comfortable peasant garb | Worn | Dancing Princess Be039 |
Known Exclusions
Ignorant on all subjects on which Beam is knowledgeable (movies, music, fantasy games) Be037World List
Stage 1 Be025
Initially from Dancing Princess killed by dragon fire Be024
Identified Characteristics
Fiery temper Be025 Be032 Be173Personal History
Married Beam in the medieval world where he met Bron Be056.
As to the old stories that have long been here: