Stories from the Verse
Multiverser Novel Support Pages
Leaving Old Verses New
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This is an attempt to capture for reference a character paper snapshot of the vampire character Tubrok, a supporting character in the Multiverser novels who debuts in Old Verses New and returns...that would be telling. This character sheet includes everything that is confirmed about him, plus a few extrapolations, in that second book, and thus represents him as he is in the chapter in which he is last seen.
The picture was dug up on the Internet as an approximate image of him; it's not perfect, but is adequate, and there was a picture of a similar enough person in a different era to use for the future version of him.
Some of this information is extrapolated based on the milieu and the author's perceptions of the character.
To assist the referee, some entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "H" for Hastings; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to his name, you read here that it appears in H051, and on the index page for the novel you search for the text "Hastings 51" and that will take you to the link for that chapter. Obviously the chapters beginning "K" are Joe's story, and thus "Kondor", those beginning "S" are Bob's story, "Slade", and those beginning "B" are Derek's story, "Brown". The first novel ends with Kondor 41, Slade 42, and Hastings 43; the second covers Hastings 44 through 95, Kondor 42 through 96, and Brown 1 through 55.Tubrok
A.K.A.:
ATTRIBUTES | AVERAGED ATTRIBUTES | ||
3@3 | Persuasion | 1@9 | Ranged Strike Value (RSV) |
2@1 | Charisma | 2@3 | Martial Strike Value (MSV) |
1@5 | Animal Magnetism | 1@10 | Target Value (TV) |
3@1 | Damage Value | ||
3@2 | Strength | ||
3@5 | Stamina | BIAS LEVELS | |
3@4 | Resistance | 5@3 | Tech |
1@10 | Density | 0@0 | Psi |
X@X | Mag | ||
1@6 | Flexibility | 12@9 | Bod |
1@9 | Agility | ||
1@6 | Hand/Eye | ||
BEST RELEVANT ATTRIBUTE | |||
2@8 | Intellect | 2@8 | Tech (Intellect/Intuition/Ed Level) |
2@2 | Intuition | 3@4 | Psi (Persuasion/Intuition/Will Power) |
2@1 | Education Level | 2@8 | Mag (An-mag/Intellect/Intuition) |
3@4 | Will Power | 3@4 | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
PHYSICAL DESCRIPTION:
Height:
Weight:
Current Hair Style:
Hair Color:
Age: Antediluvian
Eye Color:
Facial Hair: None
Birthmarks, Tatoos, or other unusual markings: None
Other Description:
SKILLS:
TECH
?@? | ?? | Tech X@X | Home |
PSI
2@5 | Language (??) | Psi 0@0 | Home |
2@1 | Language (Latin) | Psi 0@0 | Home |
1@8 | Language (English) | Psi 0@0 | Home |
MAG
X@X | Believed to have skills | Mag X@X |
BOD
X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity B0@0, 1@5 Chemical sensitivity B0@1, 1@7 Gas & particular sensitivity B0@1, 2@2 Pain B0@2, 1@6 Heat sensitivity B0@3, 1@5 Cold sensitivity B0@3, 2@1 Photosensitivity B0@4, 1@8 Auditory perception B0@4, 1@6 Balance B0@4, 2@5 Focus B0@5, 1@2 Tactile imaging B0@5, 1@8 Pitch discrimination B0@6, 1@8 Stereo directional sense B0@7, 2@5 Color perception B0@8, 2@8 Depth perception B0@8) | Bod 0@X | Home |
X@X | Human Standard Body Package (2@3 Manipulate Object B0@1; 1@1 Generate Pheromone Signal B0@2; 2@7 Generate Sound Signal B0@2; 2@3 Sitting B1@0; 2@1 Rise to All Limbs B1@1; 1@5 Multi-legged Crawl 2mph B1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300¢ B3@4; 1@5 Sprint 990¢ B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4¢ 6² B5@3; 1@5 Standing Long Jump 6¢ B5@3; 1@2 Running Long Jump 9¢ B5@3) | Bod X@X | Home |
2@5 | Basic Combat Style, undescribed | Bod 7@1 | |
2@1 | Diving Attack | Bod 7@3 | |
2@2 | Resistance to Fire -DC | Bod 12@9 |
Equipment
?? | ?? | Home |
Known Exclusions
World List
Stage 0
Vampire Camelot, his home world.
Identified Characteristics
Wants to make the world better for vampires by manipulating human law and governments to keep wars ongoing and permit vampires to prey without creating suspicion H051
Sends lackeys to delay or incapacitate enemy pursuit H056
Leery of facing one of Merlin’s students H058 H087
Not killed by decapitation H087
Personal History
As to the old stories that have long been here: