For weapon-method styles (and for weapons incorporated in other styles), the base damage of the weapon is added to the base damage modifier of the style to gain a damage for comparison for a damage die. This chart will give the damage die or dice to be used for each style and for each weapon based on the damage indicated for the style. Book rules do not give specific dice combinations; these have been chosen to create the most accurate results possible with the dice most commonly owned by dungeon masters. Note that if you round dice to the nearest single die, it frequently happens that there is no advantage to the hard style over the hard/soft style, since the hard/soft style will still have its AC bonus, but the damage difference will be consumed by rounding. This table eliminates that outcome.
Base Damage
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
Weapon Type
|
|
|
|
|
|
|
|
|
|
None
|
0
|
1 pt
|
d2
|
d3
|
d4
|
2d3-1
|
d6
|
2d4-1
|
d8
|
Gunsen (L)
Jitte (L)
Kiseru (L)
Sai (L)
|
d2
|
d3
|
d4
|
2d3-1
|
d6
|
2d4-1
|
d8
|
d4+d6-1
|
d10
|
Gunsen (s/m)
Jo Stick (L)
|
d3
|
d4
|
2d3-1
|
d6
|
2d4-1
|
d8
|
d4+d6-1
|
d10
|
2d6-1
|
Bo Stick (L)
Chain (L)
Fang (L)
Jitte (s/m)
Kisery (s/m)
Sai (s/m)
Siangkam (L)
3 Piece Rod (L)
Tuifa (Tonfa)
(L)
|
d4
|
2d3-1
|
d6
|
2d4-1
|
d8
|
d4+d6-1
|
d10
|
2d6-1
|
d12
|
Chain (s/m)
Siangkam (s/m)
|
d4+1
|
2d3
|
d6+1
|
2d4
|
d8+1
|
d4+d6
|
d10+1
|
2d6
|
d12+1
|
Bo Stick (s/m)
Fang (s/m)
Jo Stick (s/m)
Kau Sin Ke (L)
Nunchaku (All)
Sang Kauw (L)
Spear (s/m)
3 Piece Rod (s/m)
Tui-fa (Tonfa)
(s/m)
|
d6
|
2d4-1
|
d8
|
d4+d6-1
|
d10
|
2d6-1
|
d12
|
d6+d8-1
|
d6+d8
|
Kau Sin Ke (s/m)
Sang Kauw (s/m)
Spear (L)
Tetsubo (All)
|
d8
|
d4+d6-1
|
d10
|
2d6-1
|
d12
|
d6+d8-1
|
d6+d8
|
2d8-1
|
2d8
|
Lajatang (All)
|
d10
|
2d6-1
|
d12
|
d6+d8-1
|
d6+d8
|
2d8-1
|
2d8
|
d8+d10-1
|
d8+d10
|
Weapon-method styles use all of the above weapons. Styles which are not weapon method may also contain weapons; these are determined later, and the damage die/dice for each is drawn from this chart. The base damage is the sum of all style damage modifiers (form and method), except weapon modifier for weapon-method styles, which find their dice by referencing the form damage modifier (1, 2, or 3) against the weapon type and opponent size.
These weapons are physically described for both appearance and function in the Multiverser weapons section, and most are drawn in the oriental rules books.