...for Advanced Dungeons & Dragons(tm) in MyWorld. |
...for Multiverser.
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Miyagido
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Miyagido
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Powerful attacks and damage and the optional weapon use make this otherwise simple style effective. The early use of One Finger and Levitation is an attractive plus.
Form:
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Hard/Soft |
Method:
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Kick |
AC:
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-3 |
Att:
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x2 |
Dam:
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2d4-1 |
Body Part:
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Foot |
Lajatang
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d10+d8-1/d10+d8-1 |
Sai
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2d6-1/d4+d6-1 |
Special Maneuvers: 5 |
Powerful attacks and damage and the optional weapon use make this otherwise simple style effective. The early use of Untouching Push B7@8 and Levitate P4@8 is an attractive plus.
Type of Style:
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Fast Defensive Weapon-utilizing |
Basic Attack Form:
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Kick |
Defensive Modifiers:
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-15 SM |
Attack Multiplier:
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2 (Two) |
Offensive Modifiers:
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+5 SM |
Body Part:
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Foot |
Weapons Taught:
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Lajatang, Sai |
Special Maneuvers: 5 |
1 Feint |
Rear Kick B7@1 |
1 Circle Kick |
Fake B7@2 |
3 Backward Kick (M) |
Spinning Kick B7@3 |
3 One Finger (HM) |
Untouching Push B7@8 |
6 Levitation (MHM) |
Levitate P4@8 |
Basic Style is double attack and 2d4-1 damage, and AC is -3. Lajatang does d10+d8-1/d10+d8-1. Sai does 2d6-1/d4+d6-1. Weapons may attack only once per round. |
Basic Style is double attack with a +5 sit-mod, and a defensive sit-mod of -15. The Lajatang is a fast dangerous weapon. The Sai is a damaging weapon with a +5 sit-mod. |
Untitled can have up to two maneuvers. Feint (1) throws away one attack to gain +2 to hit on the next. Circle Kick (1) does 4d4-2 damage. |
The Untitled can master up to two maneuvers. Rear Kick is usually the first of these, followed by the tactical maneuver Fake. |
Master knows all these plus exactly one more. Backward Kick (3) does 2d4-1 on an opponent directly behind. One Finger (3) is effective in limited field (ring competition) combat, and increases in effect, possibly damage, with level, at a distance of one foot per level. |
The Master usually adds the intensified damage Spinning Kick. |
Honored Master knows all of these. |
The Honored Master gains control of the Untouching Push, enabling combat at range. |
Most Honored Master adds Levitation (6), which requires a full turn to initiate and rarely affects dueling. |
The Most Honored Master learns the psionic ability to Levitate. |
Overall the style has excellent combat potential, focused on hitting hard. The Feint/Circle Kick or Feint/Weapon attack combinations are particularly strong. It has no maneuvers specifically designed to disarm, stun, or disable, and its best dueling tool requires Master status. Although it can strike behind, it lacks All-around Sight and Blind Fighting. |
Overall the style has excellent combat potential, focused on hitting hard. The Fake B7@2/Spinning Kick B7@3 or Fake B7@2/Weapon attack combinations are particularly strong. It has no maneuvers specifically designed to disarm, stun, or disable, and its best dueling tool requires Master status. Although it can strike behind, it lacks Panoramic Awareness B7@2 and Fighting Blind B7@2. |