...for Advanced Dungeons & Dragons(tm) in MyWorld. |
...for Multiverser.
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Mitzu Frenzy
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Mitzu Frenzy
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This style was developed under Multiverser rules and published in Multiverser: The Second Book of Worlds, so is not fully compatible with AD&D.
Form:
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Method:
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AC:
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Att:
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Dam:
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Body Part:
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Special Maneuvers: |
This very fast punch-based style combines a potent collection of maneuvers into a package that hits like a jackhammer.
Type of Style:
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Fast Aggressive Weapon-adverse |
Basic Attack Form:
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Punch |
Defensive Modifiers:
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-5 SM |
Attack Multiplier:
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3 (Three) |
Offensive Modifiers:
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+5SM +10 Dam Mod |
Body Part:
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Hand & Arm |
Weapons Taught:
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None |
Special Maneuvers: 5 |
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Fake B7@2 |
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Solid Punch B7@3 |
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Power Punch B7@3 |
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Stunning Strike B7@7 |
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Blinding Strike B7@7 |
Basic Style |
Basic Style is incredibly fast with modest bonuses on attacks and defense, moving in for rapid-fire punches. Everything is done with the hands. |
Untitled |
The Untitled may know two maneuvers. These will generally start with the Fake B7@2 tactical maneuver, and add one of the intensified damage punches, probably the Solid Punch B7@3 which hits twice as hard at only a modest attack penalty. |
Master |
The Master usually adds the other punch, the Power Punch, which doubles the damage again but limits the number of attacks possible in the minute. |
Honored Master |
The Honored Master adds one of the two nerve combat techniques. The Stunning Strike B7@7 dazes and disorients an opponent for RS/20 minutes on a failed resistance check (simple/difficult/none). The Blinding Strike B7@7 temporarily blinds an opponent for RS/20 minutes, again countered by a resistance check. Both of these techniques are penalized for unfamiliar opponent anatomy. |
Most Honored Master |
The Most Honored Master is proficient in both of these attacks. |
Overall |
Overall the style runs into an opponent with quick delivery of powerful punches and disabling attacks, although it does not defend so well. There are no disarming techniques, no limited field (ring competition) maneuvers, and no sensory training techniques. |