Stories from the Verse
Multiverser Novel Support Pages
After Versers Versus Versers
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This is an attempt to capture for reference a character paper snapshot of the character Ezekiel Smith, a supporting character in the Multiverser novels who debuts in Spy Verses as an associate of Joseph Wade Kondor, and continues as such in Garden of Versers and Versers Versus Versers. This character sheet includes everything that is confirmed about him in those three books, plus a few extrapolations, and thus represents him as he is at the end of the sixth.
The picture was dug up on the Internet as an approximate image of him; it's not completely accurate, but it will suffice.
To assist the referee, most entries include at least one coded reference to a chapter or chapters in which the item is mentioned; thus by cross-referencing with the story you can determine the details. The chapters are identified by which character's story is being told, and thus most of those here begin with "Ko" for "Kondor"; this is followed by a three-digit number indicating the chapter number for that character, not the chapter number for the book. Thus if you want to find the first reference to his name, you read here that it appears in Ko120, and on the index page for the fourth novel you search for the text "Kondor 120" and that will take you to the link for that chapter. Obviously the chapters beginning "Ha" are Lauren's story, and thus "Hastings", those beginning "Sl" are Bob's story, "Slade", those beginning "Br" are Derek's story, "Brown", and those beginning "Be" are "Beam", and those beginning "Ta" are the new character Tomiko Takano. The first novel ends with Kondor 41, Slade 42, and Hastings 43. The second contains Kondor 42 through 96, Hastings 44 through 95, and Brown 1 through 55, the third consists of Hastings 96 through 136, Slade 43 through 92, and Brown 56 through 96, the fourth Kondor 97 through 136, Brown 97 through 160, and Slade 93 through 135, the fifth Kondor 137 through 154, Hastings 137 through 172, Slade 136 through 154, Brown 161 through 178, and Beam 1 through 41, and the sixth Kondor 155 through 171, Hastings 173 through 184, Slade 155 through 167, Brown 179 through 195, Beam 42 through 54, and Takano 1 through 12.
Ezekiel Smith Ko120 Ko137 Sl154
A.K.A.: Lieutenant Ezekiel Smith Ko120 Ko123 Ko132 Ko136 Ko138 Sl155
A.K.A.: Zeke Ko120 Ko123 Ko137
A.K.A.: Twice-honored Hero of the Twin Rivers Caliphate Ha180
ATTRIBUTES | AVERAGED ATTRIBUTES | ||
1@ | Persuasion | 1@10 | Ranged Strike Value (RSV) |
1@ | Charisma Ko091 | 1@10 | Martial Strike Value (MSV) |
1@ | Animal Magnetism | 1@8 | Target Value (TV) |
1@8 | Damage Value | ||
1@10 | Strength Ko120 | ||
1@10 | Stamina Ko120 | BIAS LEVELS | |
2@1 | Resistance | 10@1 | Tech |
1@1 | Density | 12@2 | Psi |
15@5 | Mag | ||
1@8 | Flexibility | 7@1 | Bod |
2@3 | Agility | ||
2@1 | Hand/Eye | ||
BEST RELEVANT ATTRIBUTE | |||
1@10 | Intellect | 2@1 | Tech (Intellect/Intuition/Ed Level) |
1@10 | Intuition | 1@10 | Psi (Persuasion/Intuition/Will Power) |
2@1 | Education Level | 1@10 | Mag (An-mag/Intellect/Intuition) |
1@10 | Will Power | 2@3 | Bod (Strength/Agility/Will Power) |
WEAKNESSES:
From a moderate tech society with no knowledge of magic or psionics.
PHYSICAL DESCRIPTION:
Height: Perhaps 5’8” Ko120 shorter than Kondor Ko128
Weight: Perhaps 170#
Current Hair Style: Army Short
Hair Color: Sandy Ko120
Age: About 20 Ko120
Eye Color:
Facial Hair: Sparse sandy mustache Ko120
Birthmarks, Tatoos, or other unusual markings:
Other Description: scrappy, small frame, wiry build, muscles from training Ko120
SKILLS:
TECH
1@5 | 1950’s Basic Technology Package (1@1 Basic Fire Skills Package (Maintain Solid Fuel Fire, Transfer Fire, Contain Fire, Extinguish Fire), 1@1 Soft Sculpture/Clay Molding, 1@2 Operate Lighter, 1@2 Operate Match, 1@3 Use Oven, 2@X Wheels Package, 2@1 Stitch & Sew, 3@X Use Standard Hand Tools, 3@1 Wedges, 3@1 Ramps, 3@2 Operate Locks & Keys, 3@5 Operate Scissors & Cutters, 4@1 Operate Bicycle, 4@1 Non-wheeled Pulley, 4@2 Wheeled Pulley, 4@3 Block & Tackle, 6@1 Operate Calipers & Micrometers, 6@1 Operate Explosive-driven Slug Thrower, 6@2 Use Lens, 6@2 Operate Scopes, 7@1 Operate Air Gun, 8@0 Operate Automatic Transmission Vehicle, 9@0 Operate Electrical Switches, 9@0 Operate Electrical Appliances, 9@0 Operate Telephone, 10@0 Operate Electronic Entertainment Equipment) | Tech X@X | Home | ||||||||||||||||||||||||||
1@8 | Survival (Forest)
Solar water collector Ko127 Mountain Forest Marsh/Bog Tropic Prairie Meadow Desert | Tech 0@1 | Home Ko011 Ha039 Ha097 Ha104 | ||||||||||||||||||||||||||
1@10 | Use Standard Hand Tools (All 3@ Tool Use Skills) | Tech 3@X | Home | ||||||||||||||||||||||||||
1@3 | Use primitive weapons | Tech 3@X | Home Ko147 Ha177 Ko162 | ||||||||||||||||||||||||||
3@1 | Operate Rifle | Tech 6@1 | Home Br170 Br176 Ko153 Ha183 Ko166 | ||||||||||||||||||||||||||
3@1 | Operate Pistol | Tech 6@1 | Home | ||||||||||||||||||||||||||
2@1 | Repair Explosive-driven Slug Thrower Includes clean and check | Tech 6@2 | Home | ||||||||||||||||||||||||||
2@5 | Electricity Package All electricity skills through 9@8 Radio Frequency Generators & Receivers and 9@8 Photoelectric Generators Ko120 | Tech 9@X | Home | ||||||||||||||||||||||||||
2@1 | Transformers, Capacitors, Inductors | Tech 10@1 | Home Ko120 | ||||||||||||||||||||||||||
2@1 | Vacuum Tubes | Tech 10@2 | Home Ko120 | ||||||||||||||||||||||||||
2@1 | Amplification | Tech 10@2 | Home Ko120 | ||||||||||||||||||||||||||
2@1 | Radio Broadcasting & Reception Includes radar Ko120 | Tech 10@2 | Home Ko120 | ||||||||||||||||||||||||||
1@10 | Cathode Ray Tubes | Tech 10@3 | Home Ko120 Sl134 | ||||||||||||||||||||||||||
1@10 | Photoelectricity | Tech 10@3 | Home Ko120 | ||||||||||||||||||||||||||
1@5 | Transistors | Tech 10@4 | Home Ko120 | ||||||||||||||||||||||||||
2@1 | General Science
| Tech 10@0 | Home |
PSI
2@2 | Language (English) | Psi 0@0 | Home |
1@5 | Military Protocol | Psi 0@0 | Home Ko147 |
1@1 | Read Minds | Psi 1@1 | Twin Rivers Ko160 |
1@1 | Observing psionic skill in use | Psi 1@1 | Twin Rivers Ko160 |
1@1 | Tap Speech Center | Psi 1@1 | Twin Rivers Ko160 |
1@1 | Project psionic skill pattern | Psi 1@2 | Twin Rivers Ko160 |
1@1 | Telepathy to Humans Lauren Joe Ko161 Ha179 Ko162 | Psi 1@3 | Twin Rivers Ko160 |
1@1 | Suggest monologue topic | Psi 1@4 | Twin Rivers Ha178 |
1@1 | Compel Confession | Psi 1@4 | Twin Rivers Ha178 |
1@1 | SEP Invisibility | Psi 1@4 | Twin Rivers Ha178 |
1@1 | Telepathy to Humanoids | Psi 1@5 | Twin Rivers Ha178 |
1@1 | Summon Known Creature Type | Psi 1@8 | Twin Rivers Ha178 |
1@1 | Hide Thoughts | Psi 2@4 | Twin Rivers Ko160 |
1@1 | Mark Target Point | Psi 3@1 | Twin Rivers Ha178 |
1@1 | Detect Energies | Psi 3@4 | Twin Rivers Ha178 |
1@1 | Clairaudience | Psi 3@5 | Twin Rivers Ko160 |
1@1 | Clairvoyance | Psi 3@6 | Twin Rivers Ko160 Ko167 Ko168 |
1@1 | Clairgustation | Psi 3@7 | Twin Rivers Ko160 |
1@1 | Clairolfaction | Psi 3@7 | Twin Rivers Ko160 |
1@1 | Clairtacticity | Psi 3@8 | Twin Rivers Ko160 |
1@1 | Detect Magic | Psi 3@10 | Twin Rivers Ha178 |
1@1 | Detect Psionics | Psi 3@10 | Twin Rivers Ha178 |
1@1 | Telekinetic Push | Psi 4@1 | Twin Rivers Ko160 |
1@1 | Small Object TK | Psi 4@2 | Twin Rivers Ko160 |
1@1 | Large Object TK | Psi 4@3 | Twin Rivers Ko160 |
1@1 | Multiple Object TK | Psi 4@7 | Twin Rivers Ko160 |
1@1 | Telekinesis of dusts and powders | Psi 4@7 | Twin Rivers Ha178 |
1@1 | Levitation | Psi 4@8 | Twin Rivers Ko160 |
1@1 | Telekinetic Flight | Psi 4@10 | Twin Rivers Ko160 |
1@1 | Shifting Sensory Processing | Psi 5@1 | Twin Rivers Ko160 |
1@1 | Adapt to Cold Must activate before exposure +20SM, specific to limited areas +10SM shifts blood toward the interior of the limbs while thickening fat padding for insulation. Can be boosted by repeat use. | Psi 5@4 | Twin Rivers Ha178 |
1@1 | Unblock blocked memories | Psi 6@8 | Twin Rivers Ha178 |
1@1 | Pyrogenesis | Psi 7@4 | Twin Rivers Ko160 |
1@1 | Interrupt Thought "Mental Hiccough" | Psi 8@1 | Twin Rivers Ha178 |
1@1 | Block Memories | Psi 8@2 | Twin Rivers Ha178 |
1@1 | Analyze Chemistry (molecular sight) | Psi 9@1 | Twin Rivers Ha178 |
1@1 | Force Wall | Psi 10@1 | Twin Rivers Ko160 |
1@1 | Invisible chopping blade | Psi 10@7 | Twin Rivers Ko160 |
1@1 | Precognitive combat bonus | Psi 12@2 | Twin Rivers Ko160 |
MAG
1@5 | History, Alternate Earth | Mag 0@0 | Home |
1@5 | Engliish Literature | Mag 0@0 | Home |
1@3 | Theory of the Supernatural | Mag 1@0 | Twin Rivers Ha177 Ko160 |
1@1 | Religion Methodist/Christian | Mag 1@0 | Home Ko156 |
1@1 | Increase Weapon Accuracy | Mag 1@2 | Twin Rivers Ko160 |
1@1 | Increase Weapon Damage | Mag 1@3 | Twin Rivers Ko160 |
1@1 | Increase Faith, self Say, "Lord, I believe. Help my unbelief." Allows second check on doubts or mag+ skill checks | Mag+ 1@4 | Twin Rivers Ko160 |
1@1 | Bonus Check, self Say, "I can do all things through Christ who strengthens me." RS/20 Counters painwrack spell Ha062 Enables Lauren to overcome hesitation in attacking Sparks Fixit a.k.a. Phil Hastings Ha128 Builds confidence against doubt Ha135 | Mag+ 1@4 | Twin Rivers Ko160 |
1@1 | Bonus Checks, allies Say, “In all these things we overwhelmingly conquer through Him who loved us.” | Mag+ 1@4 | Twin Rivers Ko160 |
1@1 | Increase Faith, self Say, "In the beginning was the Word, and the Word was with God, and the Word was God." Religion skill increased RS/10 (visibly weakened attacking vampire) | Mag+ 1@4 | Twin Rivers Ko160 |
1@1 | Increase Faith, allies Raise hands and loudly say, "In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things came into being through Him, and apart from Him nothing came into being that has come into being." Increase all skill checks by allies RS/20 for RS/2 minutes | Mag+ 1@4 | Twin Rivers Ko160 |
1@1 | Increase Faith Say “Greater is He that is in you than he that is in the world.” | Mag+ 1@4 | Twin Rivers Ko160 |
1@5 | Protections against Supernatural Evil Say, "If God is for us, who is against us?" SM=-RS/20 on all offensive actions taken by anarch opponents with a supernatural connection, RS/5 minutes | Mag+ 1@6 | Twin Rivers Ha178 |
1@1 | Operate Activated/Deactivated Oil-free Lamp Create Light [Mag 10@1] | Mag 1@7 | Twin Rivers Ha178 |
1@1 | Limited Injury Repair shouting “And now, Lord, take note of their threats, and grant that Your bond-servants may speak Your word with all confidence, while You extend Your hand to heal, and signs and wonders take place through the name of Your holy servant Jesus.” Acts 4:29f | Mag+ 2@1 | Twin Rivers Ha178 |
1@1 | Strengthen allies (remove fatigue) Say “Awake, awake, put on strength, O arm of the Lord; awake as in the days of old, the generations of long ago.” | Mag+ 2@1 | Twin Rivers Ha178 |
1@1 | Cure Disease (I Peter 2:24?) | Mag+ 2@4 | Twin Rivers Ha178 |
1@1 | Unlimited Damage Repair Say “Do you not know? Have you not heard? The everlasting God, the Lord, the Creator of the ends of the earth does not become weary or tired. His understanding is inscrutable. He gives strength to the weary, and to him who lacks might He increases power. Though youths grow weary and tired, and vigorous young men stumble badly, yet those who wait for the Lord will gain new strength.” | Mag+ 2@7 | Twin Rivers Ha178 |
1@1 | Freshen substance | Mag 3@1 | Twin Rivers Ha178 |
1@1 | Release Lock or Hold Rap on door or portal covering with right fist while loudly saying, "Knock, and the door shall be opened to you." Opens magically held doors. | Mag+ 3@4 | Twin Rivers Ha178 |
1@1 | Increase Light Say, "There is the true light which, coming into the world, enlightens every man." Increases light from magical light sources. | Mag+ 4@1 | Twin Rivers Ha178 |
1@1 | Increase Light Say, “The people who walk in darkness will see a great light; those who live in a dark land, the light will shine on them.” | Mag+ 4@1 | Twin Rivers Ha178 |
1@1 | Dispel Magic Say, "For there is no authority except from God, and those which exist are established by God." Used to prevent the effect of spells and magical attacks. | Mag+ 4@8 | Twin Rivers Ha178 |
1@1 | Pseudo-invisibility Recite “You have not heard, you have not known, even from long ago your ear has not been open, because I knew that you would deal treacherously.” Prevents observers from seeing, hearing, or remembering the presence of the caster and associates. | Mag+ 5@1 | Twin Rivers Ha178 |
1@1 | Comfort Bubble, maintains internal environment | Mag 5@2 | Twin Rivers Ko160 Sl165 |
1@1 | Shields which Cause Damage Say, "For I am convinced that neither death, nor life, nor angels, nor principalities, nor things present, nor things to come, nor powers, nor height, nor depth, nor any other created thing, shall be able to separate us from the love of God which is in Christ Jesus our Lord." Creates -DC shield which causes dangerous damage and pain when contacted by anarch enemies. | Mag+ 5@10 | Twin Rivers Ha178 |
1@1 | Create Force Arrow | Mag 6@5 | Twin Rivers Ha178 |
1@1 | Direction Sense Say, "Seek and you shall find," and continue by expressing the destination of your journey (a place, but may be general, such as a type of place, or the place where a specified person is located Ha077), while extending both arms in front and turning slowly 30 seconds. | Mag+ 7@5 | Twin Rivers Ha178 |
1@1 | Detect Invisibles Say, "Lord, we want our eyes to be opened." If there are invisible persons or objects present, they will appear with a flash of light. | Mag+ 7@10 | Twin Rivers Ha178 |
1@1 | Create Illusory Target Object Can be seen magically, as from teleport or scrying, but not visible in the location itself | Mag 8@4 | Twin Rivers Ha178 |
1@1 | Create Light Say, "In Him was life, and the life was the light of men, and the light shines in the darkness, and the darkness did not comprehend it." Illuminates large areas with daylight-like light, painful to vampires. | Mag+ 9@1 | Twin Rivers Ha178 |
1@1 | Illuminate allies Say, "Then the righteous will shine forth as the sun." Alliance creatures will glow brightly; anarch and other enemies will be unable to look directly at them, taking RS/10 penalty on any checks which require targeting by eye. | Mag+ 9@1 | Twin Rivers Ha178 |
1@1 | Spotlight enemies Point at target and shout, “The people who were sitting in darkness saw a great light, and those who were sitting in the land and shadow of death, upon them a light dawned.” Create follow-spot shining on targets Ha057 Ha077 wood described as ablaze with light interrupting Horta’s spell Ha087 | Mag+ 9@1 | Twin Rivers Ha178 |
1@1 | Counter Darkness Say, “There is the true light which coming into the world enlightens every man.” Reduces magical darkness. | Mag+ 9@1 | Twin Rivers Ha178 |
1@1 | Create Light for reading Tiring over time. | Mag 9@1 | Twin Rivers Ha178 |
1@1 | Create Fire While holding opponent, say, "And the devil who deceived them was thrown into the lake of fire and brimstone, where the beast and the false prophet are also; and they will be tormented day and night forever and ever." Causes obliterative burst of fire, annihilating to skill user. | Mag+ 9@2 | Twin Rivers Ha178 |
1@1 | Bless/Create Fire Say, "He will baptize you in the Holy Spirit and in fire. And His winnowing fork is in His hand, and He will thoroughly clear His threshing floor; and He will gather His wheat into the barn, but He will burn up the chaff with unquenchable fire." Causes anarchs within range to burst into flame (damaging) and gives +RS/20 SM to alliance checks | Mag+ 9@2 | Twin Rivers Ha178 |
1@1 | Create Fire Pray “From the Lord of Hosts you will be punished with thunder and earthquake and loud noise, With whirlwind and tempest and the flame of a consuming fire,” multiple vampires burst into flame, low level damage. | Mag+ 9@2 | Twin Rivers Ha178 |
1@1 | Cause Fear in Enemy Say “At evening time, behold there is terror! Before morning they are no more. Such will be the portion of those who plunder us.” (Affect not specified.) | Mag+ 10@3 | Twin Rivers Ha178 |
1@1 | Sleep, self Say, "I will both lie down and sleep" while lying down. Effective in 60-(RS/2) minutes. | Mag+ 10@5 | Twin Rivers Ha178 |
1@1 | Compel Truthfulness Say, "But who do you say that I am?"; on failed will power check, target must state accurate belief of identity of skilled user. | Mag+ 10@7 | Twin Rivers Ha178 |
1@1 | Dispel Undead (Vampire) Shout, "It is appointed for men to die once, and after this comes judgment." Target must make will power check and take dangerous damage and be stunned to stay. Target killed Ha055 Ha077 Target wounded Ha128 | Mag+ 11@3 | Twin Rivers Ha178 |
1@1 | Attract Off-world Sentient Informer Long complex prayer session, brought Derek from another universe | Mag+ 11@8 | Twin Rivers Ha178 |
1@1 | Clear Debris/Obstacles from Path Includes fallen trees | Mag 12@3 | Twin Rivers Ha178 |
1@1 | Sweep away incoming missiles Make sweeping motion with left hand while saying “Dialtha Thur”. | Mag 12@3 | Twin Rivers Ha178 |
1@1 | Gate to/from Hyperspace Stretch left hand in front, pointing fingers forward, and say, "Knock, and the door shall be opened to you." Opens passage between "between", "twilight" world and solid world. Disrupted by pain from attack cannot perform magic without walking | Mag+ 12@9 | Twin Rivers Ha178 Ko169 |
1@1 | Cause Pain Say “Gird yourselves, yet be shattered; gird yourselves, yet be shattered. Devise a plan, but it will be thwarted; state a proposal, but it will not stand, for God is with us.” | Mag+ 13@1 | Twin Rivers Ha178 |
1@1 | Cause injury Say “Behold, the day of the Lord is coming, cruel, with fury and burning anger, to make the land a desolation; and He will exterminate its sinners from it.” | Mag+ 13@3 | Twin Rivers Ha178 |
1@1 | Slow Aging | Mag 13@5 | Twin Rivers Ha178 |
1@1 | Create Meal | Mag 14@5 | Twin Rivers Ha178 |
1@1 | Create Mattress/Bed | Mag 14@6 | Twin Rivers Ha178 |
1@1 | Create Activated/Deactivated Lamp | Mag 15@5 | Twin Rivers Ha178 |
BOD
X@X | Human Standard Sensory Package (2@5 Touch and pressure sensitivity Br0@0, 1@5 Chemical sensitivity Br0@1, 1@7 Gas & particular sensitivity Br0@1, 2@2 Pain Br0@2, 1@6 Heat sensitivity Br0@3, 1@5 Cold sensitivity Br0@3, 2@1 Photosensitivity Br0@4, 1@8 Auditory perception Br0@4, 1@6 Balance Br0@4, 2@5 Focus Br0@5, 1@2 Tactile imaging Br0@5, 1@8 Pitch discrimination Br0@6, 1@8 Stereo directional sense Br0@7, 2@5 Color perception Br0@8, 2@8 Depth perception Br0@8) | Bod 0@X | Home |
X@X | Human Standard Body Package (2@3 Manipulate Object Br0@1; 1@1 Generate Pheromone Signal Br0@2; 2@7 Generate Sound Signal Br0@2; 2@3 Sitting Br1@0; 2@1 Rise to All Limbs Br1@1; 1@5 Multi-legged Crawl 2mph Br1@3; 2@5 Stand Erect B2@1; 2@1 Walk at Walking Speeds 3mph B2@4: 1@10 Jog 3mph B3@3; 1@5 Dash 300' B3@4; 1@5 Sprint 990' B3@5; 1@5 Run 71/2 mph (one mile/eight minutes) B3@6; 1@1 Ground-based Rolling B4@1; 1@5 Reaching Jumps 10² B5@1; 1@5 Low Obstacles 12² B5@1; 1@3 Running High Jump 4' 6² B5@3; 1@5 Standing Long Jump 6' B5@3; 1@2 Running Long Jump 9' B5@3) Bowling Ko123 | Bod X@X | Home |
?@? | Swimming? | Bod 1@2 | Home Ko044 |
?@? | Climb? | Bod 1@3 | Home |
1@8 | Marathon Walking (Quick marches in basic training) | Bod 2@6 | Home Ko133 |
1@1 | Ride Horse | Bod 3@0 | Twin Rivers Sl142, Sl143 Ko146 |
1@10 | Jog | Bod 3@3 | Home Ko140 |
1@6 | Dash ??' | Bod 3@4 | Home |
1@5 | Balance Beam Walking | Bod 6@1 | Home |
1@8 | Basic Hand-to-Hand Combat | Bod 7@1 | Home |
Equipment
Duffel bag | ?? | Home Ko125 |
“Loose Gear” | Duffel | Home Ko125 |
Cook kit with two-quart pot Four plates and cups Ko132 Ko145 | Duffel | Home Ko127 |
Canteen, 1 quart Filled Ko128 Ko136 | Belt | Home Ko127 Ko167 |
Ball point pen | Home Ko129 | |
Camper set tableware (fork, knife, spoon, in cloth packet) | Duffel | Home Ko132 |
Poker deck of cards, in box | Home Sl134 Ko156 | |
Fatigues Standard army camouflage Ko165 | Worn | Home Sl136 |
Comb | Home Ko138 | |
Rifle, military issue M-16 | Shoulder | Home Ko141 Br170 Br176 Ko153 Ko166 |
Pistol (“Sidearm”) with holster | Belt | Home Ko141 |
Dress uniform | Duffel | Home Ko147 |
Gold chain, engraved In Arabic, “In appreciation for services graciously rendered to the Twin Rivers Caliphate” | Worn | Twin Rivers Ko147 Sl155 Ko158 |
Gold chain, engraved, duplicate In Arabic, “In appreciation for services graciously rendered to the Twin Rivers Caliphate” | Worn | Twin Rivers Sl153 Sl155 Ko158 |
Dog tags Identify him as “Methodist” | Worn | Home Ko156 |
Known Exclusions
Has no racial prejudices, and does not think they will matter to others Ko120World List
Stage 1
Associate verser to Joseph Wade Kondor Ko158
Initially killed in Fort Porthos by bomb explosion Ko124
Identified Characteristics
Personal History
Lieutenant in the Army of the United States of America, known as United; assigned to work in inventory at Fort Porthos, Commissary to the United Forces in Europe. Happens to have the same name as some of the identification given to Kondor during the kinetic energy experiments Ko119. Unmarried.
As to the old stories that have long been here: